/* PrismJS 1.30.0https://prismjs.com/download.html#themes=prism&languages=markup+css+clike+javascript+bash+c+cpp+cmake+coffeescript+crystal+d+dart+diff+django+dot+elixir+erlang+go+groovy+java+json+julia+kotlin+latex+lua+markdown+markup-templating+matlab+nginx+nim+nix+ocaml+perl+php+python+qml+r+jsx+ruby+rust+scss+scala+shell-session+sql+tcl+typescript+yaml+zig *//// <reference lib="WebWorker"/> var _self = (typeof window !== 'undefined') ? window // if in browser : ( (typeof WorkerGlobalScope !== 'undefined' && self instanceof WorkerGlobalScope) ? self // if in worker : {} // if in node js ); /** * Prism: Lightweight, robust, elegant syntax highlighting * * @license MIT <https://opensource.org/licenses/MIT> * @author Lea Verou <https://lea.verou.me> * @namespace * @public */var Prism = (function (_self) { // Private helper vars var lang = /(?:^|\s)lang(?:uage)?-([\w-]+)(?=\s|$)/i; var uniqueId = 0; // The grammar object for plaintext var plainTextGrammar = {}; var _ = { /** * By default, Prism will attempt to highlight all code elements (by calling {@link Prism.highlightAll}) on the * current page after the page finished loading. This might be a problem if e.g. you wanted to asynchronously load * additional languages or plugins yourself. * * By setting this value to `true`, Prism will not automatically highlight all code elements on the page. * * You obviously have to change this value before the automatic highlighting started. To do this, you can add an * empty Prism object into the global scope before loading the Prism script like this: * * ```js * window.Prism = window.Prism || {}; * Prism.manual = true; * // add a new <script> to load Prism's script * ``` * * @default false * @type {boolean} * @memberof Prism * @public */ manual: _self.Prism && _self.Prism.manual, /** * By default, if Prism is in a web worker, it assumes that it is in a worker it created itself, so it uses * `addEventListener` to communicate with its parent instance. However, if you're using Prism manually in your * own worker, you don't want it to do this. * * By setting this value to `true`, Prism will not add its own listeners to the worker. * * You obviously have to change this value before Prism executes. To do this, you can add an * empty Prism object into the global scope before loading the Prism script like this: * * ```js * window.Prism = window.Prism || {}; * Prism.disableWorkerMessageHandler = true; * // Load Prism's script * ``` * * @default false * @type {boolean} * @memberof Prism * @public */ disableWorkerMessageHandler: _self.Prism && _self.Prism.disableWorkerMessageHandler, /** * A namespace for utility methods. * * All function in this namespace that are not explicitly marked as _public_ are for __internal use only__ and may * change or disappear at any time. * * @namespace * @memberof Prism */ util: { encode: function encode(tokens) { if (tokens instanceof Token) { return new Token(tokens.type, encode(tokens.content), tokens.alias); } else if (Array.isArray(tokens)) { return tokens.map(encode); } else { return tokens.replace(/&/g, '&').replace(/</g, '<').replace(/\u00a0/g, ' '); } }, /** * Returns the name of the type of the given value. * * @param {any} o * @returns {string} * @example * type(null) === 'Null' * type(undefined) === 'Undefined' * type(123) === 'Number' * type('foo') === 'String' * type(true) === 'Boolean' * type([1, 2]) === 'Array' * type({}) === 'Object' * type(String) === 'Function' * type(/abc+/) === 'RegExp' */ type: function (o) { return Object.prototype.toString.call(o).slice(8, -1); }, /** * Returns a unique number for the given object. Later calls will still return the same number. * * @param {Object} obj * @returns {number} */ objId: function (obj) { if (!obj['__id']) { Object.defineProperty(obj, '__id', { value: ++uniqueId }); } return obj['__id']; }, /** * Creates a deep clone of the given object. * * The main intended use of this function is to clone language definitions. * * @param {T} o * @param {Record<number, any>} [visited] * @returns {T} * @template T */ clone: function deepClone(o, visited) { visited = visited || {}; var clone; var id; switch (_.util.type(o)) { case 'Object': id = _.util.objId(o); if (visited[id]) { return visited[id]; } clone = /** @type {Record<string, any>} */ ({}); visited[id] = clone; for (var key in o) { if (o.hasOwnProperty(key)) { clone[key] = deepClone(o[key], visited); } } return /** @type {any} */ (clone); case 'Array': id = _.util.objId(o); if (visited[id]) { return visited[id]; } clone = []; visited[id] = clone; (/** @type {Array} */(/** @type {any} */(o))).forEach(function (v, i) { clone[i] = deepClone(v, visited); }); return /** @type {any} */ (clone); default: return o; } }, /** * Returns the Prism language of the given element set by a `language-xxxx` or `lang-xxxx` class. * * If no language is set for the element or the element is `null` or `undefined`, `none` will be returned. * * @param {Element} element * @returns {string} */ getLanguage: function (element) { while (element) { var m = lang.exec(element.className); if (m) { return m[1].toLowerCase(); } element = element.parentElement; } return 'none'; }, /** * Sets the Prism `language-xxxx` class of the given element. * * @param {Element} element * @param {string} language * @returns {void} */ setLanguage: function (element, language) { // remove all `language-xxxx` classes // (this might leave behind a leading space) element.className = element.className.replace(RegExp(lang, 'gi'), ''); // add the new `language-xxxx` class // (using `classList` will automatically clean up spaces for us) element.classList.add('language-' + language); }, /** * Returns the script element that is currently executing. * * This does __not__ work for line script element. * * @returns {HTMLScriptElement | null} */ currentScript: function () { if (typeof document === 'undefined') { return null; } if (document.currentScript && document.currentScript.tagName === 'SCRIPT' && 1 < 2 /* hack to trip TS' flow analysis */) { return /** @type {any} */ (document.currentScript); } // IE11 workaround // we'll get the src of the current script by parsing IE11's error stack trace // this will not work for inline scripts try { throw new Error(); } catch (err) { // Get file src url from stack. Specifically works with the format of stack traces in IE. // A stack will look like this: // // Error // at _.util.currentScript (http://localhost/components/prism-core.js:119:5) // at Global code (http://localhost/components/prism-core.js:606:1) var src = (/at [^(\r\n]*\((.*):[^:]+:[^:]+\)$/i.exec(err.stack) || [])[1]; if (src) { var scripts = document.getElementsByTagName('script'); for (var i in scripts) { if (scripts[i].src == src) { return scripts[i]; } } } return null; } }, /** * Returns whether a given class is active for `element`. * * The class can be activated if `element` or one of its ancestors has the given class and it can be deactivated * if `element` or one of its ancestors has the negated version of the given class. The _negated version_ of the * given class is just the given class with a `no-` prefix. * * Whether the class is active is determined by the closest ancestor of `element` (where `element` itself is * closest ancestor) that has the given class or the negated version of it. If neither `element` nor any of its * ancestors have the given class or the negated version of it, then the default activation will be returned. * * In the paradoxical situation where the closest ancestor contains __both__ the given class and the negated * version of it, the class is considered active. * * @param {Element} element * @param {string} className * @param {boolean} [defaultActivation=false] * @returns {boolean} */ isActive: function (element, className, defaultActivation) { var no = 'no-' + className; while (element) { var classList = element.classList; if (classList.contains(className)) { return true; } if (classList.contains(no)) { return false; } element = element.parentElement; } return !!defaultActivation; } }, /** * This namespace contains all currently loaded languages and the some helper functions to create and modify languages. * * @namespace * @memberof Prism * @public */ languages: { /** * The grammar for plain, unformatted text. */ plain: plainTextGrammar, plaintext: plainTextGrammar, text: plainTextGrammar, txt: plainTextGrammar, /** * Creates a deep copy of the language with the given id and appends the given tokens. * * If a token in `redef` also appears in the copied language, then the existing token in the copied language * will be overwritten at its original position. * * ## Best practices * * Since the position of overwriting tokens (token in `redef` that overwrite tokens in the copied language) * doesn't matter, they can technically be in any order. However, this can be confusing to others that trying to * understand the language definition because, normally, the order of tokens matters in Prism grammars. * * Therefore, it is encouraged to order overwriting tokens according to the positions of the overwritten tokens. * Furthermore, all non-overwriting tokens should be placed after the overwriting ones. * * @param {string} id The id of the language to extend. This has to be a key in `Prism.languages`. * @param {Grammar} redef The new tokens to append. * @returns {Grammar} The new language created. * @public * @example * Prism.languages['css-with-colors'] = Prism.languages.extend('css', { * // Prism.languages.css already has a 'comment' token, so this token will overwrite CSS' 'comment' token * // at its original position * 'comment': { ... }, * // CSS doesn't have a 'color' token, so this token will be appended * 'color': /\b(?:red|green|blue)\b/ * }); */ extend: function (id, redef) { var lang = _.util.clone(_.languages[id]); for (var key in redef) { lang[key] = redef[key]; } return lang; }, /** * Inserts tokens _before_ another token in a language definition or any other grammar. * * ## Usage * * This helper method makes it easy to modify existing languages. For example, the CSS language definition * not only defines CSS highlighting for CSS documents, but also needs to define highlighting for CSS embedded * in HTML through `<style>` elements. To do this, it needs to modify `Prism.languages.markup` and add the * appropriate tokens. However, `Prism.languages.markup` is a regular JavaScript object literal, so if you do * this: * * ```js * Prism.languages.markup.style = { * // token * }; * ``` * * then the `style` token will be added (and processed) at the end. `insertBefore` allows you to insert tokens * before existing tokens. For the CSS example above, you would use it like this: * * ```js * Prism.languages.insertBefore('markup', 'cdata', { * 'style': { * // token * } * }); * ``` * * ## Special cases * * If the grammars of `inside` and `insert` have tokens with the same name, the tokens in `inside`'s grammar * will be ignored. * * This behavior can be used to insert tokens after `before`: * * ```js * Prism.languages.insertBefore('markup', 'comment', { * 'comment': Prism.languages.markup.comment, * // tokens after 'comment' * }); * ``` * * ## Limitations * * The main problem `insertBefore` has to solve is iteration order. Since ES2015, the iteration order for object * properties is guaranteed to be the insertion order (except for integer keys) but some browsers behave * differently when keys are deleted and re-inserted. So `insertBefore` can't be implemented by temporarily * deleting properties which is necessary to insert at arbitrary positions. * * To solve this problem, `insertBefore` doesn't actually insert the given tokens into the target object. * Instead, it will create a new object and replace all references to the target object with the new one. This * can be done without temporarily deleting properties, so the iteration order is well-defined. * * However, only references that can be reached from `Prism.languages` or `insert` will be replaced. I.e. if * you hold the target object in a variable, then the value of the variable will not change. * * ```js * var oldMarkup = Prism.languages.markup; * var newMarkup = Prism.languages.insertBefore('markup', 'comment', { ... }); * * assert(oldMarkup !== Prism.languages.markup); * assert(newMarkup === Prism.languages.markup); * ``` * * @param {string} inside The property of `root` (e.g. a language id in `Prism.languages`) that contains the * object to be modified. * @param {string} before The key to insert before. * @param {Grammar} insert An object containing the key-value pairs to be inserted. * @param {Object<string, any>} [root] The object containing `inside`, i.e. the object that contains the * object to be modified. * * Defaults to `Prism.languages`. * @returns {Grammar} The new grammar object. * @public */ insertBefore: function (inside, before, insert, root) { root = root || /** @type {any} */ (_.languages); var grammar = root[inside]; /** @type {Grammar} */ var ret = {}; for (var token in grammar) { if (grammar.hasOwnProperty(token)) { if (token == before) { for (var newToken in insert) { if (insert.hasOwnProperty(newToken)) { ret[newToken] = insert[newToken]; } } } // Do not insert token which also occur in insert. See #1525 if (!insert.hasOwnProperty(token)) { ret[token] = grammar[token]; } } } var old = root[inside]; root[inside] = ret; // Update references in other language definitions _.languages.DFS(_.languages, function (key, value) { if (value === old && key != inside) { this[key] = ret; } }); return ret; }, // Traverse a language definition with Depth First Search DFS: function DFS(o, callback, type, visited) { visited = visited || {}; var objId = _.util.objId; for (var i in o) { if (o.hasOwnProperty(i)) { callback.call(o, i, o[i], type || i); var property = o[i]; var propertyType = _.util.type(property); if (propertyType === 'Object' && !visited[objId(property)]) { visited[objId(property)] = true; DFS(property, callback, null, visited); } else if (propertyType === 'Array' && !visited[objId(property)]) { visited[objId(property)] = true; DFS(property, callback, i, visited); } } } } }, plugins: {}, /** * This is the most high-level function in Prism’s API. * It fetches all the elements that have a `.language-xxxx` class and then calls {@link Prism.highlightElement} on * each one of them. * * This is equivalent to `Prism.highlightAllUnder(document, async, callback)`. * * @param {boolean} [async=false] Same as in {@link Prism.highlightAllUnder}. * @param {HighlightCallback} [callback] Same as in {@link Prism.highlightAllUnder}. * @memberof Prism * @public */ highlightAll: function (async, callback) { _.highlightAllUnder(document, async, callback);Lines 1–500 of 5698. 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/* PrismJS 1.30.0 https://prismjs.com/download.html#themes=prism&languages=markup+css+clike+javascript+bash+c+cpp+cmake+coffeescript+crystal+d+dart+diff+django+dot+elixir+erlang+go+groovy+java+json+julia+kotlin+latex+lua+markdown+markup-templating+matlab+nginx+nim+nix+ocaml+perl+php+python+qml+r+jsx+ruby+rust+scss+scala+shell-session+sql+tcl+typescript+yaml+zig */ /// <reference lib="WebWorker"/> var _self = (typeof window !== 'undefined') ? window // if in browser : ( (typeof WorkerGlobalScope !== 'undefined' && self instanceof WorkerGlobalScope) ? self // if in worker : {} // if in node js ); /** * Prism: Lightweight, robust, elegant syntax highlighting * * @license MIT <https://opensource.org/licenses/MIT> * @author Lea Verou <https://lea.verou.me> * @namespace * @public */ var Prism = (function (_self) { // Private helper vars var lang = /(?:^|\s)lang(?:uage)?-([\w-]+)(?=\s|$)/i; var uniqueId = 0; // The grammar object for plaintext var plainTextGrammar = {}; var _ = { /** * By default, Prism will attempt to highlight all code elements (by calling {@link Prism.highlightAll}) on the * current page after the page finished loading. This might be a problem if e.g. you wanted to asynchronously load * additional languages or plugins yourself. * * By setting this value to `true`, Prism will not automatically highlight all code elements on the page. * * You obviously have to change this value before the automatic highlighting started. To do this, you can add an * empty Prism object into the global scope before loading the Prism script like this: * * ```js * window.Prism = window.Prism || {}; * Prism.manual = true; * // add a new <script> to load Prism's script * ``` * * @default false * @type {boolean} * @memberof Prism * @public */ manual: _self.Prism && _self.Prism.manual, /** * By default, if Prism is in a web worker, it assumes that it is in a worker it created itself, so it uses * `addEventListener` to communicate with its parent instance. However, if you're using Prism manually in your * own worker, you don't want it to do this. * * By setting this value to `true`, Prism will not add its own listeners to the worker. * * You obviously have to change this value before Prism executes. To do this, you can add an * empty Prism object into the global scope before loading the Prism script like this: * * ```js * window.Prism = window.Prism || {}; * Prism.disableWorkerMessageHandler = true; * // Load Prism's script * ``` * * @default false * @type {boolean} * @memberof Prism * @public */ disableWorkerMessageHandler: _self.Prism && _self.Prism.disableWorkerMessageHandler, /** * A namespace for utility methods. * * All function in this namespace that are not explicitly marked as _public_ are for __internal use only__ and may * change or disappear at any time. * * @namespace * @memberof Prism */ util: { encode: function encode(tokens) { if (tokens instanceof Token) { return new Token(tokens.type, encode(tokens.content), tokens.alias); } else if (Array.isArray(tokens)) { return tokens.map(encode); } else { return tokens.replace(/&/g, '&').replace(/</g, '<').replace(/\u00a0/g, ' '); } }, /** * Returns the name of the type of the given value. * * @param {any} o * @returns {string} * @example * type(null) === 'Null' * type(undefined) === 'Undefined' * type(123) === 'Number' * type('foo') === 'String' * type(true) === 'Boolean' * type([1, 2]) === 'Array' * type({}) === 'Object' * type(String) === 'Function' * type(/abc+/) === 'RegExp' */ type: function (o) { return Object.prototype.toString.call(o).slice(8, -1); }, /** * Returns a unique number for the given object. Later calls will still return the same number. * * @param {Object} obj * @returns {number} */ objId: function (obj) { if (!obj['__id']) { Object.defineProperty(obj, '__id', { value: ++uniqueId }); } return obj['__id']; }, /** * Creates a deep clone of the given object. * * The main intended use of this function is to clone language definitions. * * @param {T} o * @param {Record<number, any>} [visited] * @returns {T} * @template T */ clone: function deepClone(o, visited) { visited = visited || {}; var clone; var id; switch (_.util.type(o)) { case 'Object': id = _.util.objId(o); if (visited[id]) { return visited[id]; } clone = /** @type {Record<string, any>} */ ({}); visited[id] = clone; for (var key in o) { if (o.hasOwnProperty(key)) { clone[key] = deepClone(o[key], visited); } } return /** @type {any} */ (clone); case 'Array': id = _.util.objId(o); if (visited[id]) { return visited[id]; } clone = []; visited[id] = clone; (/** @type {Array} */(/** @type {any} */(o))).forEach(function (v, i) { clone[i] = deepClone(v, visited); }); return /** @type {any} */ (clone); default: return o; } }, /** * Returns the Prism language of the given element set by a `language-xxxx` or `lang-xxxx` class. * * If no language is set for the element or the element is `null` or `undefined`, `none` will be returned. * * @param {Element} element * @returns {string} */ getLanguage: function (element) { while (element) { var m = lang.exec(element.className); if (m) { return m[1].toLowerCase(); } element = element.parentElement; } return 'none'; }, /** * Sets the Prism `language-xxxx` class of the given element. * * @param {Element} element * @param {string} language * @returns {void} */ setLanguage: function (element, language) { // remove all `language-xxxx` classes // (this might leave behind a leading space) element.className = element.className.replace(RegExp(lang, 'gi'), ''); // add the new `language-xxxx` class // (using `classList` will automatically clean up spaces for us) element.classList.add('language-' + language); }, /** * Returns the script element that is currently executing. * * This does __not__ work for line script element. * * @returns {HTMLScriptElement | null} */ currentScript: function () { if (typeof document === 'undefined') { return null; } if (document.currentScript && document.currentScript.tagName === 'SCRIPT' && 1 < 2 /* hack to trip TS' flow analysis */) { return /** @type {any} */ (document.currentScript); } // IE11 workaround // we'll get the src of the current script by parsing IE11's error stack trace // this will not work for inline scripts try { throw new Error(); } catch (err) { // Get file src url from stack. Specifically works with the format of stack traces in IE. // A stack will look like this: // // Error // at _.util.currentScript (http://localhost/components/prism-core.js:119:5) // at Global code (http://localhost/components/prism-core.js:606:1) var src = (/at [^(\r\n]*\((.*):[^:]+:[^:]+\)$/i.exec(err.stack) || [])[1]; if (src) { var scripts = document.getElementsByTagName('script'); for (var i in scripts) { if (scripts[i].src == src) { return scripts[i]; } } } return null; } }, /** * Returns whether a given class is active for `element`. * * The class can be activated if `element` or one of its ancestors has the given class and it can be deactivated * if `element` or one of its ancestors has the negated version of the given class. The _negated version_ of the * given class is just the given class with a `no-` prefix. * * Whether the class is active is determined by the closest ancestor of `element` (where `element` itself is * closest ancestor) that has the given class or the negated version of it. If neither `element` nor any of its * ancestors have the given class or the negated version of it, then the default activation will be returned. * * In the paradoxical situation where the closest ancestor contains __both__ the given class and the negated * version of it, the class is considered active. * * @param {Element} element * @param {string} className * @param {boolean} [defaultActivation=false] * @returns {boolean} */ isActive: function (element, className, defaultActivation) { var no = 'no-' + className; while (element) { var classList = element.classList; if (classList.contains(className)) { return true; } if (classList.contains(no)) { return false; } element = element.parentElement; } return !!defaultActivation; } }, /** * This namespace contains all currently loaded languages and the some helper functions to create and modify languages. * * @namespace * @memberof Prism * @public */ languages: { /** * The grammar for plain, unformatted text. */ plain: plainTextGrammar, plaintext: plainTextGrammar, text: plainTextGrammar, txt: plainTextGrammar, /** * Creates a deep copy of the language with the given id and appends the given tokens. * * If a token in `redef` also appears in the copied language, then the existing token in the copied language * will be overwritten at its original position. * * ## Best practices * * Since the position of overwriting tokens (token in `redef` that overwrite tokens in the copied language) * doesn't matter, they can technically be in any order. However, this can be confusing to others that trying to * understand the language definition because, normally, the order of tokens matters in Prism grammars. * * Therefore, it is encouraged to order overwriting tokens according to the positions of the overwritten tokens. * Furthermore, all non-overwriting tokens should be placed after the overwriting ones. * * @param {string} id The id of the language to extend. This has to be a key in `Prism.languages`. * @param {Grammar} redef The new tokens to append. * @returns {Grammar} The new language created. * @public * @example * Prism.languages['css-with-colors'] = Prism.languages.extend('css', { * // Prism.languages.css already has a 'comment' token, so this token will overwrite CSS' 'comment' token * // at its original position * 'comment': { ... }, * // CSS doesn't have a 'color' token, so this token will be appended * 'color': /\b(?:red|green|blue)\b/ * }); */ extend: function (id, redef) { var lang = _.util.clone(_.languages[id]); for (var key in redef) { lang[key] = redef[key]; } return lang; }, /** * Inserts tokens _before_ another token in a language definition or any other grammar. * * ## Usage * * This helper method makes it easy to modify existing languages. For example, the CSS language definition * not only defines CSS highlighting for CSS documents, but also needs to define highlighting for CSS embedded * in HTML through `<style>` elements. To do this, it needs to modify `Prism.languages.markup` and add the * appropriate tokens. However, `Prism.languages.markup` is a regular JavaScript object literal, so if you do * this: * * ```js * Prism.languages.markup.style = { * // token * }; * ``` * * then the `style` token will be added (and processed) at the end. `insertBefore` allows you to insert tokens * before existing tokens. For the CSS example above, you would use it like this: * * ```js * Prism.languages.insertBefore('markup', 'cdata', { * 'style': { * // token * } * }); * ``` * * ## Special cases * * If the grammars of `inside` and `insert` have tokens with the same name, the tokens in `inside`'s grammar * will be ignored. * * This behavior can be used to insert tokens after `before`: * * ```js * Prism.languages.insertBefore('markup', 'comment', { * 'comment': Prism.languages.markup.comment, * // tokens after 'comment' * }); * ``` * * ## Limitations * * The main problem `insertBefore` has to solve is iteration order. Since ES2015, the iteration order for object * properties is guaranteed to be the insertion order (except for integer keys) but some browsers behave * differently when keys are deleted and re-inserted. So `insertBefore` can't be implemented by temporarily * deleting properties which is necessary to insert at arbitrary positions. * * To solve this problem, `insertBefore` doesn't actually insert the given tokens into the target object. * Instead, it will create a new object and replace all references to the target object with the new one. This * can be done without temporarily deleting properties, so the iteration order is well-defined. * * However, only references that can be reached from `Prism.languages` or `insert` will be replaced. I.e. if * you hold the target object in a variable, then the value of the variable will not change. * * ```js * var oldMarkup = Prism.languages.markup; * var newMarkup = Prism.languages.insertBefore('markup', 'comment', { ... }); * * assert(oldMarkup !== Prism.languages.markup); * assert(newMarkup === Prism.languages.markup); * ``` * * @param {string} inside The property of `root` (e.g. a language id in `Prism.languages`) that contains the * object to be modified. * @param {string} before The key to insert before. * @param {Grammar} insert An object containing the key-value pairs to be inserted. * @param {Object<string, any>} [root] The object containing `inside`, i.e. the object that contains the * object to be modified. * * Defaults to `Prism.languages`. * @returns {Grammar} The new grammar object. * @public */ insertBefore: function (inside, before, insert, root) { root = root || /** @type {any} */ (_.languages); var grammar = root[inside]; /** @type {Grammar} */ var ret = {}; for (var token in grammar) { if (grammar.hasOwnProperty(token)) { if (token == before) { for (var newToken in insert) { if (insert.hasOwnProperty(newToken)) { ret[newToken] = insert[newToken]; } } } // Do not insert token which also occur in insert. See #1525 if (!insert.hasOwnProperty(token)) { ret[token] = grammar[token]; } } } var old = root[inside]; root[inside] = ret; // Update references in other language definitions _.languages.DFS(_.languages, function (key, value) { if (value === old && key != inside) { this[key] = ret; } }); return ret; }, // Traverse a language definition with Depth First Search DFS: function DFS(o, callback, type, visited) { visited = visited || {}; var objId = _.util.objId; for (var i in o) { if (o.hasOwnProperty(i)) { callback.call(o, i, o[i], type || i); var property = o[i]; var propertyType = _.util.type(property); if (propertyType === 'Object' && !visited[objId(property)]) { visited[objId(property)] = true; DFS(property, callback, null, visited); } else if (propertyType === 'Array' && !visited[objId(property)]) { visited[objId(property)] = true; DFS(property, callback, i, visited); } } } } }, plugins: {}, /** * This is the most high-level function in Prism’s API. * It fetches all the elements that have a `.language-xxxx` class and then calls {@link Prism.highlightElement} on * each one of them. * * This is equivalent to `Prism.highlightAllUnder(document, async, callback)`. * * @param {boolean} [async=false] Same as in {@link Prism.highlightAllUnder}. * @param {HighlightCallback} [callback] Same as in {@link Prism.highlightAllUnder}. * @memberof Prism * @public */ highlightAll: function (async, callback) { _.highlightAllUnder(document, async, callback);