//// getHUDLookAtPositionTest.js// examples/controllers//// Created by Brad Hefta-Gaub on 2015/12/15// Copyright 2015 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html//// This script demonstrates the testing of the HMD.getHUDLookAtPosition--() functions.// If these functions are working correctly, we'd expect to see a 3D cube and a 2D square// follow around the center of the HMD view.var cubePosition = { x: 0, y: 0, z: 0 };var cubeSize = 0.03;var cube = Overlays.addOverlay("cube", { position: cubePosition, size: cubeSize, color: { red: 0, green: 255, blue: 0}, alpha: 1, solid: false });var SQUARE_SIZE = 20;var square = Overlays.addOverlay("rectangle", { x: 0, y: 0, width: SQUARE_SIZE, height: SQUARE_SIZE, color: { red: 0, green: 255, blue: 0}, backgroundColor: { red: 0, green: 255, blue: 0}, alpha: 1 });Script.update.connect(function(deltaTime) { if (!HMD.active) { return; } var lookAt3D = HMD.getHUDLookAtPosition3D(); Overlays.editOverlay(cube, { position: lookAt3D }); var lookAt2D = HMD.getHUDLookAtPosition2D(); Overlays.editOverlay(square, { x: lookAt2D.x - (SQUARE_SIZE/2), y: lookAt2D.y - (SQUARE_SIZE/2)});});Script.scriptEnding.connect(function(){ Overlays.deleteOverlay(cube); Overlays.deleteOverlay(square);});
//
// getHUDLookAtPositionTest.js
// examples/controllers
//
// Created by Brad Hefta-Gaub on 2015/12/15
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// This script demonstrates the testing of the HMD.getHUDLookAtPosition--() functions.
// If these functions are working correctly, we'd expect to see a 3D cube and a 2D square
// follow around the center of the HMD view.
var cubePosition = { x: 0, y: 0, z: 0 };
var cubeSize = 0.03;
var cube = Overlays.addOverlay("cube", {
position: cubePosition,
size: cubeSize,
color: { red: 0, green: 255, blue: 0},
alpha: 1,
solid: false
});
var SQUARE_SIZE = 20;
var square = Overlays.addOverlay("rectangle", {
x: 0,
y: 0,
width: SQUARE_SIZE,
height: SQUARE_SIZE,
color: { red: 0, green: 255, blue: 0},
backgroundColor: { red: 0, green: 255, blue: 0},
alpha: 1
});
Script.update.connect(function(deltaTime) {
if (!HMD.active) {
return;
}
var lookAt3D = HMD.getHUDLookAtPosition3D();
Overlays.editOverlay(cube, { position: lookAt3D });
var lookAt2D = HMD.getHUDLookAtPosition2D();
Overlays.editOverlay(square, { x: lookAt2D.x - (SQUARE_SIZE/2), y: lookAt2D.y - (SQUARE_SIZE/2)});
});
Script.scriptEnding.connect(function(){
Overlays.deleteOverlay(cube);
Overlays.deleteOverlay(square);
});