//// lightLoader.js//// Created by James Pollack @imgntn on 12/15/2015// Copyright 2015 High Fidelity, Inc.//// Loads a test scene showing sliders that you can grab and move to change entity properties.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html//var grabScript = Script.resolvePath('../controllers/handControllerGrab.js?' + Math.random(0 - 100));Script.load(grabScript);var lightModifier = Script.resolvePath('lightModifier.js?' + Math.random(0 - 100));Script.load(lightModifier);Script.setTimeout(function() { var lightModifierTestScene = Script.resolvePath('lightModifierTestScene.js?' + Math.random(0 - 100)); Script.load(lightModifierTestScene);}, 750)
//
// lightLoader.js
//
// Created by James Pollack @imgntn on 12/15/2015
// Copyright 2015 High Fidelity, Inc.
//
// Loads a test scene showing sliders that you can grab and move to change entity properties.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var grabScript = Script.resolvePath('../controllers/handControllerGrab.js?' + Math.random(0 - 100));
Script.load(grabScript);
var lightModifier = Script.resolvePath('lightModifier.js?' + Math.random(0 - 100));
Script.load(lightModifier);
Script.setTimeout(function() {
var lightModifierTestScene = Script.resolvePath('lightModifierTestScene.js?' + Math.random(0 - 100));
Script.load(lightModifierTestScene);
}, 750)