//// fireworksLaunchButtonEntityScript.js//// Created by Eric Levin on 3/7/2016// Copyright 2016 High Fidelity, Inc.//// This is the chapter 1 entity script of the fireworks tutorial//// Distributed under the Apache License, Version 2.0. (function() { Script.include("../../libraries/utils.js"); var _this; Fireworks = function() { _this = this; }; Fireworks.prototype = { preload: function(entityID) { _this.entityID = entityID; } }; // entity scripts always need to return a newly constructed object of our type return new Fireworks(); });
//
// fireworksLaunchButtonEntityScript.js
//
// Created by Eric Levin on 3/7/2016
// Copyright 2016 High Fidelity, Inc.
//
// This is the chapter 1 entity script of the fireworks tutorial
//
// Distributed under the Apache License, Version 2.0.
(function() {
Script.include("../../libraries/utils.js");
var _this;
Fireworks = function() {
_this = this;
};
Fireworks.prototype = {
preload: function(entityID) {
_this.entityID = entityID;
}
};
// entity scripts always need to return a newly constructed object of our type
return new Fireworks();
});