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////  fireworksLaunchButtonSpawner.js////  Created by Eric Levin on 3/7/2016//  Copyright 2016 High Fidelity, Inc.////  This is the chapter 2 interface script of the fireworks tutorial////  Distributed under the Apache License, Version 2.0.   var orientation = Camera.getOrientation();  orientation = Quat.safeEulerAngles(orientation);  orientation.x = 0;  orientation = Quat.fromVec3Degrees(orientation);  var center = Vec3.sum(MyAvatar.position, Vec3.multiply(3, Quat.getFront(orientation)));   var SCRIPT_URL = Script.resolvePath("fireworksLaunchButtonEntityScript.js");  var MODEL_URL = "https://s3-us-west-1.amazonaws.com/hifi-content/eric/models/Launch-Button.fbx";  var launchButton = Entities.addEntity({    type: "Model",    name: "hifi-launch-button",    modelURL: MODEL_URL,    position: center,    dimensions: {      x: 0.98,      y: 1.16,      z: 0.98    },    script: SCRIPT_URL,  })    function cleanup() {    Entities.deleteEntity(launchButton);  }   Script.scriptEnding.connect(cleanup);