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// entityEditStressTest.js//// Created by Seiji Emery on 8/31/15// Copyright 2015 High Fidelity, Inc.//// Stress tests the client + server-side entity trees by spawning huge numbers of entities in// close proximity to your avatar and updating them continuously (ie. applying position edits), // with the intent of discovering crashes and other bugs related to the entity, scripting, // rendering, networking, and/or physics subsystems.//// This script was originally created to find + diagnose an a clientside crash caused by improper// locking of the entity tree, but can be reused for other purposes.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// Script.include("./entitySpawnTool.js"); ENTITY_SPAWNER({    count: 20000,    spawnLimit: 1000,    spawnInterval: 0.1,    updateInterval: 0.05});