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////  hipsControllerTest.js////  Created by Anthony Thibault on 4/24/17//  Copyright 2017 High Fidelity, Inc.////  Test procedural manipulation of the Avatar hips via the controller system.//  Pull the left and right triggers on your hand controllers, you hips should begin to gyrate in an amusing mannor.////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html /* global Xform */Script.include("/~/system/libraries/Xform.js"); var triggerPressHandled = false;var rightTriggerPressed = false;var leftTriggerPressed = false; var MAPPING_NAME = "com.highfidelity.hipsIkTest"; var mapping = Controller.newMapping(MAPPING_NAME);mapping.from([Controller.Standard.RTClick]).peek().to(function (value) {    rightTriggerPressed = (value !== 0) ? true : false;});mapping.from([Controller.Standard.LTClick]).peek().to(function (value) {    leftTriggerPressed = (value !== 0) ? true : false;}); Controller.enableMapping(MAPPING_NAME); var CONTROLLER_MAPPING_NAME = "com.highfidelity.hipsIkTest.controller";var controllerMapping; var ZERO = {x: 0, y: 0, z: 0};var X_AXIS = {x: 1, y: 0, z: 0};var Y_AXIS = {x: 0, y: 1, z: 0};var Y_180 = {x: 0, y: 1, z: 0, w: 0};var Y_180_XFORM = new Xform(Y_180, {x: 0, y: 0, z: 0}); var hips = undefined; function computeCurrentXform(jointIndex) {    var currentXform = new Xform(MyAvatar.getAbsoluteJointRotationInObjectFrame(jointIndex),                                 MyAvatar.getAbsoluteJointTranslationInObjectFrame(jointIndex));    return currentXform;} function calibrate() {    hips = computeCurrentXform(MyAvatar.getJointIndex("Hips"));} function circleOffset(radius, theta, normal) {    var pos = {x: radius * Math.cos(theta), y: radius * Math.sin(theta), z: 0};    var lookAtRot = Quat.lookAt(normal, ZERO, X_AXIS);    return Vec3.multiplyQbyV(lookAtRot, pos);} var calibrationCount = 0; function update(dt) {    if (rightTriggerPressed && leftTriggerPressed) {        if (!triggerPressHandled) {            triggerPressHandled = true;            if (controllerMapping) {                hips = undefined;                Controller.disableMapping(CONTROLLER_MAPPING_NAME + calibrationCount);                controllerMapping = undefined;            } else {                calibrate();                calibrationCount++;                controllerMapping = Controller.newMapping(CONTROLLER_MAPPING_NAME + calibrationCount);                 var n = Y_AXIS;                var t = 0;                if (hips) {                    controllerMapping.from(function () {                        t += (1 / 60) * 4;                        return {                            valid: true,                            translation: Vec3.sum(hips.pos, circleOffset(0.1, t, n)),                            rotation: hips.rot,                            velocity: ZERO,                            angularVelocity: ZERO                        };                    }).to(Controller.Standard.Hips);                }                Controller.enableMapping(CONTROLLER_MAPPING_NAME + calibrationCount);            }        }    } else {        triggerPressHandled = false;    }} Script.update.connect(update); Script.scriptEnding.connect(function () {    Controller.disableMapping(MAPPING_NAME);    if (controllerMapping) {        Controller.disableMapping(CONTROLLER_MAPPING_NAME + calibrationCount);    }    Script.update.disconnect(update);});