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////  lodTest.js//  examples/tests////  Created by Ryan Huffman on 11/19/15.//  Copyright 2015 High Fidelity, Inc.////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// var MIN_DIM = 0.001;var MAX_DIM = 2.0;var NUM_SPHERES = 20; // Rough estimate of the width the spheres will span, not taking into account MIN_DIMvar WIDTH = MAX_DIM * NUM_SPHERES; var entities = [];var right = Quat.getRight(Camera.orientation);// Starting position will be 30 meters in front of the cameravar position = Vec3.sum(Camera.position, Vec3.multiply(30, Quat.getForward(Camera.orientation)));position = Vec3.sum(position, Vec3.multiply(-WIDTH/2, right)); for (var i = 0; i < NUM_SPHERES; ++i) {    var dim = (MAX_DIM - MIN_DIM) * ((i + 1) / NUM_SPHERES);    entities.push(Entities.addEntity({        type: "Sphere",        dimensions: { x: dim, y: dim, z: dim },        position: position,    }));     position = Vec3.sum(position, Vec3.multiply(dim * 2, right));} Script.scriptEnding.connect(function() {    for (var i = 0; i < entities.length; ++i) {        Entities.deleteEntity(entities[i]);    }})