//// loadTestServers.js // examples/utilities/diagnostics//// Created by Stephen Birarda on 05/08/15.// Copyright 2015 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html//// This script is made for load testing HF servers. It connects to the HF servers and sends/receives data.// Run this on an assignment-client.//var count = 0;var yawDirection = -1;var yaw = 45;var yawMax = 70;var yawMin = 20;var vantagePoint = {x: 5000, y: 500, z: 5000};var isLocal = false;// set up our EntityViewer with a position and orientationvar orientation = Quat.fromPitchYawRollDegrees(0, yaw, 0);EntityViewer.setPosition(vantagePoint);EntityViewer.setOrientation(orientation);EntityViewer.queryOctree();Agent.isListeningToAudioStream = true;Agent.isAvatar = true;function getRandomInt(min, max) { return Math.floor(Math.random() * (max - min + 1)) + min;}function keepLooking(deltaTime) { count++; if (count % getRandomInt(5, 15) == 0) { yaw += yawDirection; orientation = Quat.fromPitchYawRollDegrees(0, yaw, 0); if (yaw > yawMax || yaw < yawMin) { yawDirection = yawDirection * -1; } EntityViewer.setOrientation(orientation); EntityViewer.queryOctree(); } // approximately every second, consider stopping if (count % 60 == 0) { print("considering stop.... elementCount:" + EntityViewer.getOctreeElementsCount()); var stopProbability = 0.05; // 5% chance of stopping if (Math.random() < stopProbability) { print("stopping.... elementCount:" + EntityViewer.getOctreeElementsCount()); Script.stop(); } }}// register the call back so it fires before each data sendScript.update.connect(keepLooking);
//
// loadTestServers.js
// examples/utilities/diagnostics
//
// Created by Stephen Birarda on 05/08/15.
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// This script is made for load testing HF servers. It connects to the HF servers and sends/receives data.
// Run this on an assignment-client.
//
var count = 0;
var yawDirection = -1;
var yaw = 45;
var yawMax = 70;
var yawMin = 20;
var vantagePoint = {x: 5000, y: 500, z: 5000};
var isLocal = false;
// set up our EntityViewer with a position and orientation
var orientation = Quat.fromPitchYawRollDegrees(0, yaw, 0);
EntityViewer.setPosition(vantagePoint);
EntityViewer.setOrientation(orientation);
EntityViewer.queryOctree();
Agent.isListeningToAudioStream = true;
Agent.isAvatar = true;
function getRandomInt(min, max) {
return Math.floor(Math.random() * (max - min + 1)) + min;
}
function keepLooking(deltaTime) {
count++;
if (count % getRandomInt(5, 15) == 0) {
yaw += yawDirection;
orientation = Quat.fromPitchYawRollDegrees(0, yaw, 0);
if (yaw > yawMax || yaw < yawMin) {
yawDirection = yawDirection * -1;
}
EntityViewer.setOrientation(orientation);
EntityViewer.queryOctree();
}
// approximately every second, consider stopping
if (count % 60 == 0) {
print("considering stop.... elementCount:" + EntityViewer.getOctreeElementsCount());
var stopProbability = 0.05; // 5% chance of stopping
if (Math.random() < stopProbability) {
print("stopping.... elementCount:" + EntityViewer.getOctreeElementsCount());
Script.stop();
}
}
}
// register the call back so it fires before each data send
Script.update.connect(keepLooking);