function mousePressEvent(event) { var overlay = Overlays.getOverlayAtPoint({ x: event.x, y: event.y }); // var pickRay = Camera.computePickRay(event.x, event.y); // var intersection = Overlays.findRayIntersection(pickRay); // print('intersection is: ' + intersection)}; Controller.mousePressEvent.connect(function(event) { mousePressEvent(event)}); Script.scriptEnding.connect(function() { Controller.mousePressEvent.disconnect(mousePressEvent);})
function mousePressEvent(event) {
var overlay = Overlays.getOverlayAtPoint({
x: event.x,
y: event.y
});
// var pickRay = Camera.computePickRay(event.x, event.y);
// var intersection = Overlays.findRayIntersection(pickRay);
// print('intersection is: ' + intersection)
};
Controller.mousePressEvent.connect(function(event) {
mousePressEvent(event)
});
Script.scriptEnding.connect(function() {
Controller.mousePressEvent.disconnect(mousePressEvent);
})