History

move JoystickManager to JoystickScriptingInterface, add Joystick class for SDL Joystick

Stephen Birarda committed 12 years ago

Commit 00b08061 parent 900daf413 files · +216 −218Browse files

Showing the changes to interface/src/scripting/JoystickScriptingInterface.h (1 of 13 files). Show all

Unified · Split

interface/src/scripting/JoystickScriptingInterface.h+43−0
@@ -0,0 +1,43 @@
1//
2// JoystickScriptingInterface.h
3// interface/src/devices
4//
5// Created by Andrzej Kapolka on 5/15/14.
6// Copyright 2014 High Fidelity, Inc.
7//
8// Distributed under the Apache License, Version 2.0.
9// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
10//
11
12#ifndef hifi_JoystickScriptingInterface_h
13#define hifi_JoystickScriptingInterface_h
14
15#include <QObject>
16#include <QVector>
17
18#include "devices/Joystick.h"
19
20/// Handles joystick input through SDL.
21class JoystickScriptingInterface : public QObject {
22 Q_OBJECT
23
24 Q_PROPERTY(QStringList availableJoystickNames READ getAvailableJoystickNames)
25public:
26 static JoystickScriptingInterface& getInstance();
27
28 const QStringList& getAvailableJoystickNames() const { return _availableDeviceNames; }
29
30 void update();
31
32public slots:
33 Joystick* joystickWithName(const QString& name);
34
35private:
36 JoystickScriptingInterface();
37 ~JoystickScriptingInterface();
38
39 QMap<QString, Joystick*> _openJoysticks;
40 QStringList _availableDeviceNames;
41};
42
43#endif // hifi_JoystickScriptingInterface_h