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Merge pull request #13332 from hyperlogic/bug-fix/large-avatar-little-domain-rc68

Large avatars should instantly shrink when entering small height domains

Anthony Thibault committed 8 years ago

Commit 027c4f62 parents 717093a f773aef3 files · +26 −7Browse files

Showing the changes to interface/src/Application.cpp (1 of 3 files). Show all

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interface/src/Application.cpp+1−1
@@ -5446,7 +5446,7 @@ void Application::update(float deltaTime) { · 5445 unmodified lines
54465446 // process octree stats packets are sent in between full sends of a scene (this isn't currently true).
54475447 // We keep physics disabled until we've received a full scene and everything near the avatar in that
54485448 // scene is ready to compute its collision shape.
5449− if (nearbyEntitiesAreReadyForPhysics()) {
5449+ if (nearbyEntitiesAreReadyForPhysics() && getMyAvatar()->isReadyForPhysics()) {
54505450 _physicsEnabled = true;
54515451 getMyAvatar()->updateMotionBehaviorFromMenu();
54525452 }

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