Showing the changes to interface/src/VoxelSystem.cpp (1 of 1 file). Show all
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| @@ -81,7 +81,7 @@ void VoxelSystem::clearFreeBufferIndexes() { · 80 unmodified lines | |||
| 81 | glm::vec3 startVertex(FLT_MAX, FLT_MAX, FLT_MAX); | 81 | glm::vec3 startVertex(FLT_MAX, FLT_MAX, FLT_MAX); |
| 82 | float voxelScale = 0; | 82 | float voxelScale = 0; |
| 83 | _writeVoxelDirtyArray[nodeIndex] = true; | 83 | _writeVoxelDirtyArray[nodeIndex] = true; |
| 84 | nodeColor color = { 0, 0, 0, 0}; | 84 | nodeColor color = {0, 0, 0, 0}; |
| 85 | updateNodeInArrays(nodeIndex, startVertex, voxelScale, color); | 85 | updateNodeInArrays(nodeIndex, startVertex, voxelScale, color); |
| 86 | _abandonedVBOSlots++; | 86 | _abandonedVBOSlots++; |
| 87 | } | 87 | } |