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drop remaining references to QScriptEngineDebugger

Heather Anderson committed 5 years ago

Commit 04f8ccd1 parent 9b41ae43 files · +1 −118Browse files

Showing the changes to libraries/script-engine/src/ScriptEngines.cpp (1 of 3 files). Show all

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libraries/script-engine/src/ScriptEngines.cpp+1−12
@@ -26,7 +26,6 @@ · 25 unmodified lines
26#define __LOC__ __FILE__ "(" __STR1__(__LINE__) ") : Warning Msg: "26#define __LOC__ __FILE__ "(" __STR1__(__LINE__) ") : Warning Msg: "
27 27
28static const QString DESKTOP_LOCATION = QStandardPaths::writableLocation(QStandardPaths::DesktopLocation);28static const QString DESKTOP_LOCATION = QStandardPaths::writableLocation(QStandardPaths::DesktopLocation);
29static const bool HIFI_SCRIPT_DEBUGGABLES { true };
30static const QString SETTINGS_KEY { "RunningScripts" };29static const QString SETTINGS_KEY { "RunningScripts" };
31static const QUrl DEFAULT_SCRIPTS_LOCATION { "file:///~//defaultScripts.js" };30static const QUrl DEFAULT_SCRIPTS_LOCATION { "file:///~//defaultScripts.js" };
32 31
@@ -589,17 +588,7 @@ void ScriptEngines::launchScriptEngine(ScriptEnginePointer scriptEngine) { · 556 unmodified lines
589 588
590 // register our application services and set it off on its own thread589 // register our application services and set it off on its own thread
591 runScriptInitializers(scriptEngine);590 runScriptInitializers(scriptEngine);
592 591 scriptEngine->runInThread();
593 // FIXME disabling 'shift key' debugging for now. If you start up the application with
594 // the shift key held down, it triggers a deadlock because of script interfaces running
595 // on the main thread
596 auto const wantDebug = scriptEngine->isDebuggable(); // || (qApp->queryKeyboardModifiers() & Qt::ShiftModifier);
597
598 if (HIFI_SCRIPT_DEBUGGABLES && wantDebug) {
599 scriptEngine->runDebuggable();
600 } else {
601 scriptEngine->runInThread();
602 }
603}592}
604 593
605void ScriptEngines::onScriptFinished(const QString& rawScriptURL, ScriptEnginePointer engine) {594void ScriptEngines::onScriptFinished(const QString& rawScriptURL, ScriptEnginePointer engine) {