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Glow/shrink avatars when killed, send kill message when we move between domains, locations, etc.

Andrzej Kapolka committed 12 years ago

Commit 083800d1 parent 092515e7 files · +47 −9Browse files

Showing the changes to interface/src/DataServerClient.cpp (1 of 7 files). Show all

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interface/src/DataServerClient.cpp+3−0
@@ -173,6 +173,9 @@ void DataServerClient::processSendFromDataServer(unsigned char* packetData, int · 172 unmodified lines
173 173
174 if (coordinateItems.size() == 3) {174 if (coordinateItems.size() == 3) {
175 175
176 // send a node kill request, indicating to other clients that they should play the "disappeared" effect
177 NodeList::getInstance()->sendKillNode(&NODE_TYPE_AVATAR_MIXER, 1);
178
176 qDebug() << "Changing domain to" << valueList[i].toLocal8Bit().constData() <<179 qDebug() << "Changing domain to" << valueList[i].toLocal8Bit().constData() <<
177 "and position to" << valueList[i + 1].toLocal8Bit().constData() <<180 "and position to" << valueList[i + 1].toLocal8Bit().constData() <<
178 "to go to" << userString << "\n";181 "to go to" << userString << "\n";