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| 1 | // | ||
| 2 | // globalCollisionsExample.js | ||
| 3 | // examples | ||
| 4 | // | ||
| 5 | // Created by Brad Hefta-Gaub on 1/29/14. | ||
| 6 | // Copyright 2014 High Fidelity, Inc. | ||
| 7 | // | ||
| 8 | // This is an example script that demonstrates use of the Controller class | ||
| 9 | // | ||
| 10 | // Distributed under the Apache License, Version 2.0. | ||
| 11 | // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html | ||
| 12 | // | ||
| 13 | |||
| 14 | function someCollisionFunction(entityA, entityB, collision) { | ||
| 15 | print("collision: " + JSON.stringify({a: entityA, b: entityB, c: collision})); | ||
| 16 | } | ||
| 17 | |||
| 18 | var position = Vec3.sum(MyAvatar.position, Quat.getFront(MyAvatar.orientation)); | ||
| 19 | var properties = { | ||
| 20 | type: "Box", | ||
| 21 | position: position, | ||
| 22 | collisionsWillMove: true, | ||
| 23 | color: { red: 200, green: 0, blue: 0 } | ||
| 24 | }; | ||
| 25 | var collider = Entities.addEntity(properties); | ||
| 26 | var armed = false; | ||
| 27 | function togglePrinting() { | ||
| 28 | print('togglePrinting from ' + armed + ' on ' + collider); | ||
| 29 | if (armed) { | ||
| 30 | Script.removeEventHandler(collider, "collisionWithEntity", someCollisionFunction); | ||
| 31 | } else { | ||
| 32 | Script.addEventHandler(collider, "collisionWithEntity", someCollisionFunction); | ||
| 33 | } | ||
| 34 | armed = !armed; | ||
| 35 | print("Red box " + (armed ? "will" : "will not") + " print on collision."); | ||
| 36 | } | ||
| 37 | togglePrinting(); | ||
| 38 | |||
| 39 | properties.position.y += 0.2; | ||
| 40 | properties.color.blue += 200; | ||
| 41 | // A handy target for the collider to hit. | ||
| 42 | var target = Entities.addEntity(properties); | ||
| 43 | |||
| 44 | properties.position.y += 0.2; | ||
| 45 | properties.color.green += 200; | ||
| 46 | var button = Entities.addEntity(properties); | ||
| 47 | Script.addEventHandler(button, "clickReleaseOnEntity", togglePrinting); | ||
| 48 | |||
| 49 | Script.scriptEnding.connect(function () { | ||
| 50 | Entities.deleteEntity(collider); | ||
| 51 | Entities.deleteEntity(target); | ||
| 52 | Entities.deleteEntity(button); | ||
| 53 | }); | ||