Showing the changes to libraries/render-utils/src/GeometryCache.cpp (1 of 10 files). Show all
Unified · Split
| @@ -826,7 +826,7 @@ render::ShapePipelinePointer GeometryCache::getFadingShapePipeline(bool textured · 825 unmodified lines | |||
| 826 | bool unlit, bool depthBias) { | 826 | bool unlit, bool depthBias) { |
| 827 | auto fadeEffect = DependencyManager::get<FadeEffect>(); | 827 | auto fadeEffect = DependencyManager::get<FadeEffect>(); |
| 828 | auto fadeBatchSetter = fadeEffect->getBatchSetter(); | 828 | auto fadeBatchSetter = fadeEffect->getBatchSetter(); |
| 829 | auto fadeItemSetter = fadeEffect->getItemStoredSetter(); | 829 | auto fadeItemSetter = fadeEffect->getItemUniformSetter(); |
| 830 | return std::make_shared<render::ShapePipeline>(getSimplePipeline(textured, transparent, culled, unlit, depthBias, true), nullptr, | 830 | return std::make_shared<render::ShapePipeline>(getSimplePipeline(textured, transparent, culled, unlit, depthBias, true), nullptr, |
| 831 | [fadeBatchSetter, fadeItemSetter](const render::ShapePipeline& shapePipeline, gpu::Batch& batch, render::Args* args) { | 831 | [fadeBatchSetter, fadeItemSetter](const render::ShapePipeline& shapePipeline, gpu::Batch& batch, render::Args* args) { |
| 832 | batch.setResourceTexture(gr::Texture::MaterialAlbedo, DependencyManager::get<TextureCache>()->getWhiteTexture()); | 832 | batch.setResourceTexture(gr::Texture::MaterialAlbedo, DependencyManager::get<TextureCache>()->getWhiteTexture()); |