Showing the changes to libraries/script-engine/src/ScriptEngine.cpp (1 of 2 files). Show all
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| @@ -1,3 +1,4 @@ | |||
| 1 | |||
| 1 | // | 2 | // |
| 2 | // ScriptEngine.cpp | 3 | // ScriptEngine.cpp |
| 3 | // libraries/script-engine/src | 4 | // libraries/script-engine/src |
| @@ -469,7 +470,10 @@ void ScriptEngine::run() { · 465 unmodified lines | |||
| 469 | 470 | ||
| 470 | // pack a placeholder value for sequence number for now, will be packed when destination node is known | 471 | // pack a placeholder value for sequence number for now, will be packed when destination node is known |
| 471 | int numPreSequenceNumberBytes = audioPacket.size(); | 472 | int numPreSequenceNumberBytes = audioPacket.size(); |
| 472 | packetStream << (quint16)0; | 473 | packetStream << (quint16) 0; |
| 474 | |||
| 475 | // assume scripted avatar audio is mono and set channel flag to zero | ||
| 476 | packetStream << (quint8) 0; | ||
| 473 | 477 | ||
| 474 | // use the orientation and position of this avatar for the source of this audio | 478 | // use the orientation and position of this avatar for the source of this audio |
| 475 | packetStream.writeRawData(reinterpret_cast<const char*>(&_avatarData->getPosition()), sizeof(glm::vec3)); | 479 | packetStream.writeRawData(reinterpret_cast<const char*>(&_avatarData->getPosition()), sizeof(glm::vec3)); |