Showing the changes to scripts/developer/tests/basicEntityTest/myEntityScript.js (1 of 73 files). Show all
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| 1 | + | |
| 2 | +(function() { | |
| 3 | + var _this; | |
| 4 | + MyEntity = function() { | |
| 5 | + _this = this; | |
| 6 | + | |
| 7 | + }; | |
| 8 | + | |
| 9 | + MyEntity.prototype = { | |
| 10 | + | |
| 11 | + | |
| 12 | + preload: function(entityID) { | |
| 13 | + this.entityID = entityID; | |
| 14 | + var randNum = Math.random().toFixed(3); | |
| 15 | + print("EBL PRELOAD ENTITY SCRIPT!!!", randNum) | |
| 16 | + | |
| 17 | + }, | |
| 18 | + | |
| 19 | + | |
| 20 | + }; | |
| 21 | + | |
| 22 | + // entity scripts always need to return a newly constructed object of our type | |
| 23 | + return new MyEntity(); | |
| 24 | +}); | |