This reverts commit 4d18bd7cec710b5188d1f6ad5c58010117d7a77d, reversing changes made to 24fda9a7336e4eff1d1310dd3359dd6cbbb6acb5.
Showing the changes to interface/src/devices/OculusManager.cpp (1 of 10 files). Show all
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| @@ -615,10 +615,12 @@ void OculusManager::display(QGLWidget * glCanvas, RenderArgs* renderArgs, const · 614 unmodified lines | |||
| 615 | 615 | ||
| 616 | renderArgs->_renderSide = RenderArgs::MONO; | 616 | renderArgs->_renderSide = RenderArgs::MONO; |
| 617 | qApp->displaySide(renderArgs, *_camera, false); | 617 | qApp->displaySide(renderArgs, *_camera, false); |
| 618 | qApp->getApplicationOverlay().displayOverlayTextureHmd(renderArgs, *_camera); | 618 | qApp->getApplicationOverlay().displayOverlayTextureHmd(*_camera); |
| 619 | }); | 619 | }); |
| 620 | _activeEye = ovrEye_Count; | 620 | _activeEye = ovrEye_Count; |
| 621 | 621 | ||
| 622 | glPopMatrix(); | ||
| 623 | |||
| 622 | gpu::FramebufferPointer finalFbo; | 624 | gpu::FramebufferPointer finalFbo; |
| 623 | //Bind the output texture from the glow shader. If glow effect is disabled, we just grab the texture | 625 | //Bind the output texture from the glow shader. If glow effect is disabled, we just grab the texture |
| 624 | if (Menu::getInstance()->isOptionChecked(MenuOption::EnableGlowEffect)) { | 626 | if (Menu::getInstance()->isOptionChecked(MenuOption::EnableGlowEffect)) { |
| @@ -629,7 +631,6 @@ void OculusManager::display(QGLWidget * glCanvas, RenderArgs* renderArgs, const · 4 unmodified lines | |||
| 629 | finalFbo = DependencyManager::get<TextureCache>()->getPrimaryFramebuffer(); | 631 | finalFbo = DependencyManager::get<TextureCache>()->getPrimaryFramebuffer(); |
| 630 | glBindFramebuffer(GL_FRAMEBUFFER, 0); | 632 | glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| 631 | } | 633 | } |
| 632 | glPopMatrix(); | ||
| 633 | 634 | ||
| 634 | glMatrixMode(GL_PROJECTION); | 635 | glMatrixMode(GL_PROJECTION); |
| 635 | glPopMatrix(); | 636 | glPopMatrix(); |