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Eposing the jitter sequence and debugging it

Sam Gateau committed 9 years ago

Commit 0f67f9b1 parent 40354788 files · +264 −133Browse files

Showing the changes to libraries/render-utils/src/RenderDeferredTask.cpp (1 of 8 files). Show all

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libraries/render-utils/src/RenderDeferredTask.cpp+1−1
@@ -221,7 +221,7 @@ void RenderDeferredTask::build(JobModel& task, const render::Varying& input, ren · 220 unmodified lines
221 }221 }
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223 // AA job to be revisited223 // AA job to be revisited
224 const auto antialiasingInputs = Antialiasing::Inputs(deferredFrameTransform, primaryFramebuffer, linearDepthTarget, velocityBuffer).asVarying();224 const auto antialiasingInputs = Antialiasing::Inputs(deferredFrameTransform, jitterBuffer, primaryFramebuffer, linearDepthTarget, velocityBuffer).asVarying();
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226 task.addJob<Antialiasing>("Antialiasing", antialiasingInputs);226 task.addJob<Antialiasing>("Antialiasing", antialiasingInputs);
227 227