Showing the changes to assignment-client/src/scripts/EntityScriptServer.cpp (1 of 6 files). Show all
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| @@ -30,6 +30,8 @@ · 29 unmodified lines | ||
| 30 | 30 | #include <UUID.h> |
| 31 | 31 | #include <WebSocketServerClass.h> |
| 32 | 32 | |
| 33 | +#include <EntityScriptClient.h> // for EntityScriptServerStub | |
| 34 | + | |
| 33 | 35 | #include "EntityScriptServerLogging.h" |
| 34 | 36 | #include "../entities/AssignmentParentFinder.h" |
| 35 | 37 | |
| @@ -68,6 +70,9 @@ EntityScriptServer::EntityScriptServer(ReceivedMessage& message) : ThreadedAssig · 32 unmodified lines | ||
| 68 | 70 | DependencyManager::set<ScriptCache>(); |
| 69 | 71 | DependencyManager::set<ScriptEngines>(ScriptEngine::ENTITY_SERVER_SCRIPT); |
| 70 | 72 | |
| 73 | + DependencyManager::set<EntityScriptServerStub>(); | |
| 74 | + | |
| 75 | + | |
| 71 | 76 | // Needed to ensure the creation of the DebugDraw instance on the main thread |
| 72 | 77 | DebugDraw::getInstance(); |
| 73 | 78 | |