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pull qApp spaghetti out of Avatar class

some ends of spaghetti get pushed into AvatarManger class split Camera class into Camera base and FancyCamera derivation Application::getCamera() returns Camera by refence instead of pointer

Andrew Meadows committed 9 years ago

Commit 1137bd11 parent 7505b8213 files · +131 −79Browse files

Showing the changes to interface/src/scripting/HMDScriptingInterface.cpp (1 of 13 files). Show all

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interface/src/scripting/HMDScriptingInterface.cpp+3−3
@@ -105,9 +105,9 @@ QScriptValue HMDScriptingInterface::getHUDLookAtPosition3D(QScriptContext* conte · 104 unmodified lines
105}105}
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107bool HMDScriptingInterface::getHUDLookAtPosition3D(glm::vec3& result) const {107bool HMDScriptingInterface::getHUDLookAtPosition3D(glm::vec3& result) const {
108 Camera* camera = qApp->getCamera();108 const Camera& camera = qApp->getCamera();
109 glm::vec3 position = camera->getPosition();109 glm::vec3 position = camera.getPosition();
110 glm::quat orientation = camera->getOrientation();110 glm::quat orientation = camera.getOrientation();
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112 glm::vec3 direction = orientation * glm::vec3(0.0f, 0.0f, -1.0f);112 glm::vec3 direction = orientation * glm::vec3(0.0f, 0.0f, -1.0f);
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