Showing the changes to interface/src/Application.cpp (1 of 191 files). Show all
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| @@ -25,6 +25,7 @@ · 24 unmodified lines | ||
| 25 | 25 | #include <QtCore/QCommandLineParser> |
| 26 | 26 | #include <QtCore/QMimeData> |
| 27 | 27 | #include <QtCore/QThreadPool> |
| 28 | +#include <QtConcurrent/QtConcurrentRun> | |
| 28 | 29 | |
| 29 | 30 | #include <QtGui/QScreen> |
| 30 | 31 | #include <QtGui/QWindow> |
| @@ -48,6 +49,7 @@ · 17 unmodified lines | ||
| 48 | 49 | |
| 49 | 50 | #include <gl/QOpenGLContextWrapper.h> |
| 50 | 51 | |
| 52 | +#include <shared/QtHelpers.h> | |
| 51 | 53 | #include <shared/GlobalAppProperties.h> |
| 52 | 54 | #include <StatTracker.h> |
| 53 | 55 | #include <Trace.h> |
| @@ -142,7 +144,6 @@ · 88 unmodified lines | ||
| 142 | 144 | #include "avatar/MyHead.h" |
| 143 | 145 | #include "CrashHandler.h" |
| 144 | 146 | #include "devices/DdeFaceTracker.h" |
| 145 | −#include "devices/Leapmotion.h" | |
| 146 | 147 | #include "DiscoverabilityManager.h" |
| 147 | 148 | #include "GLCanvas.h" |
| 148 | 149 | #include "InterfaceDynamicFactory.h" |
| @@ -477,6 +478,12 @@ bool setupEssentials(int& argc, char** argv, bool runningMarkerExisted) { · 328 unmodified lines | ||
| 477 | 478 | static const auto SUPPRESS_SETTINGS_RESET = "--suppress-settings-reset"; |
| 478 | 479 | bool suppressPrompt = cmdOptionExists(argc, const_cast<const char**>(argv), SUPPRESS_SETTINGS_RESET); |
| 479 | 480 | bool previousSessionCrashed = CrashHandler::checkForResetSettings(runningMarkerExisted, suppressPrompt); |
| 481 | + // get dir to use for cache | |
| 482 | + static const auto CACHE_SWITCH = "--cache"; | |
| 483 | + QString cacheDir = getCmdOption(argc, const_cast<const char**>(argv), CACHE_SWITCH); | |
| 484 | + if (!cacheDir.isEmpty()) { | |
| 485 | + qApp->setProperty(hifi::properties::APP_LOCAL_DATA_PATH, cacheDir); | |
| 486 | + } | |
| 480 | 487 | |
| 481 | 488 | Setting::init(); |
| 482 | 489 | |
| @@ -942,58 +949,68 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo · 459 unmodified lines | ||
| 942 | 949 | // Make sure we don't time out during slow operations at startup |
| 943 | 950 | updateHeartbeat(); |
| 944 | 951 | |
| 945 | − | |
| 946 | − // sessionRunTime will be reset soon by loadSettings. Grab it now to get previous session value. | |
| 947 | − // The value will be 0 if the user blew away settings this session, which is both a feature and a bug. | |
| 948 | − static const QString TESTER = "HIFI_TESTER"; | |
| 949 | − auto gpuIdent = GPUIdent::getInstance(); | |
| 950 | − auto glContextData = getGLContextData(); | |
| 951 | − QJsonObject properties = { | |
| 952 | − { "version", applicationVersion() }, | |
| 953 | − { "tester", QProcessEnvironment::systemEnvironment().contains(TESTER) }, | |
| 954 | − { "previousSessionCrashed", _previousSessionCrashed }, | |
| 955 | − { "previousSessionRuntime", sessionRunTime.get() }, | |
| 956 | − { "cpu_architecture", QSysInfo::currentCpuArchitecture() }, | |
| 957 | − { "kernel_type", QSysInfo::kernelType() }, | |
| 958 | − { "kernel_version", QSysInfo::kernelVersion() }, | |
| 959 | − { "os_type", QSysInfo::productType() }, | |
| 960 | − { "os_version", QSysInfo::productVersion() }, | |
| 961 | − { "gpu_name", gpuIdent->getName() }, | |
| 962 | − { "gpu_driver", gpuIdent->getDriver() }, | |
| 963 | − { "gpu_memory", static_cast<qint64>(gpuIdent->getMemory()) }, | |
| 964 | − { "gl_version_int", glVersionToInteger(glContextData.value("version").toString()) }, | |
| 965 | − { "gl_version", glContextData["version"] }, | |
| 966 | − { "gl_vender", glContextData["vendor"] }, | |
| 967 | − { "gl_sl_version", glContextData["sl_version"] }, | |
| 968 | − { "gl_renderer", glContextData["renderer"] }, | |
| 969 | − { "ideal_thread_count", QThread::idealThreadCount() } | |
| 970 | − }; | |
| 971 | − auto macVersion = QSysInfo::macVersion(); | |
| 972 | − if (macVersion != QSysInfo::MV_None) { | |
| 973 | − properties["os_osx_version"] = QSysInfo::macVersion(); | |
| 974 | − } | |
| 975 | − auto windowsVersion = QSysInfo::windowsVersion(); | |
| 976 | − if (windowsVersion != QSysInfo::WV_None) { | |
| 977 | − properties["os_win_version"] = QSysInfo::windowsVersion(); | |
| 978 | − } | |
| 979 | − | |
| 980 | − ProcessorInfo procInfo; | |
| 981 | − if (getProcessorInfo(procInfo)) { | |
| 982 | − properties["processor_core_count"] = procInfo.numProcessorCores; | |
| 983 | − properties["logical_processor_count"] = procInfo.numLogicalProcessors; | |
| 984 | − properties["processor_l1_cache_count"] = procInfo.numProcessorCachesL1; | |
| 985 | − properties["processor_l2_cache_count"] = procInfo.numProcessorCachesL2; | |
| 986 | − properties["processor_l3_cache_count"] = procInfo.numProcessorCachesL3; | |
| 987 | − } | |
| 988 | − | |
| 989 | − // add firstRun flag from settings to launch event | |
| 990 | 952 | Setting::Handle<bool> firstRun { Settings::firstRun, true }; |
| 991 | − properties["first_run"] = firstRun.get(); | |
| 992 | 953 | |
| 993 | − // add the user's machine ID to the launch event | |
| 994 | − properties["machine_fingerprint"] = uuidStringWithoutCurlyBraces(FingerprintUtils::getMachineFingerprint()); | |
| 995 | − | |
| 996 | − UserActivityLogger::getInstance().logAction("launch", properties); | |
| 954 | + // once the settings have been loaded, check if we need to flip the default for UserActivityLogger | |
| 955 | + auto& userActivityLogger = UserActivityLogger::getInstance(); | |
| 956 | + if (!userActivityLogger.isDisabledSettingSet()) { | |
| 957 | + // the user activity logger is opt-out for Interface | |
| 958 | + // but it's defaulted to disabled for other targets | |
| 959 | + // so we need to enable it here if it has never been disabled by the user | |
| 960 | + userActivityLogger.disable(false); | |
| 961 | + } | |
| 962 | + | |
| 963 | + if (userActivityLogger.isEnabled()) { | |
| 964 | + // sessionRunTime will be reset soon by loadSettings. Grab it now to get previous session value. | |
| 965 | + // The value will be 0 if the user blew away settings this session, which is both a feature and a bug. | |
| 966 | + static const QString TESTER = "HIFI_TESTER"; | |
| 967 | + auto gpuIdent = GPUIdent::getInstance(); | |
| 968 | + auto glContextData = getGLContextData(); | |
| 969 | + QJsonObject properties = { | |
| 970 | + { "version", applicationVersion() }, | |
| 971 | + { "tester", QProcessEnvironment::systemEnvironment().contains(TESTER) }, | |
| 972 | + { "previousSessionCrashed", _previousSessionCrashed }, | |
| 973 | + { "previousSessionRuntime", sessionRunTime.get() }, | |
| 974 | + { "cpu_architecture", QSysInfo::currentCpuArchitecture() }, | |
| 975 | + { "kernel_type", QSysInfo::kernelType() }, | |
| 976 | + { "kernel_version", QSysInfo::kernelVersion() }, | |
| 977 | + { "os_type", QSysInfo::productType() }, | |
| 978 | + { "os_version", QSysInfo::productVersion() }, | |
| 979 | + { "gpu_name", gpuIdent->getName() }, | |
| 980 | + { "gpu_driver", gpuIdent->getDriver() }, | |
| 981 | + { "gpu_memory", static_cast<qint64>(gpuIdent->getMemory()) }, | |
| 982 | + { "gl_version_int", glVersionToInteger(glContextData.value("version").toString()) }, | |
| 983 | + { "gl_version", glContextData["version"] }, | |
| 984 | + { "gl_vender", glContextData["vendor"] }, | |
| 985 | + { "gl_sl_version", glContextData["sl_version"] }, | |
| 986 | + { "gl_renderer", glContextData["renderer"] }, | |
| 987 | + { "ideal_thread_count", QThread::idealThreadCount() } | |
| 988 | + }; | |
| 989 | + auto macVersion = QSysInfo::macVersion(); | |
| 990 | + if (macVersion != QSysInfo::MV_None) { | |
| 991 | + properties["os_osx_version"] = QSysInfo::macVersion(); | |
| 992 | + } | |
| 993 | + auto windowsVersion = QSysInfo::windowsVersion(); | |
| 994 | + if (windowsVersion != QSysInfo::WV_None) { | |
| 995 | + properties["os_win_version"] = QSysInfo::windowsVersion(); | |
| 996 | + } | |
| 997 | + | |
| 998 | + ProcessorInfo procInfo; | |
| 999 | + if (getProcessorInfo(procInfo)) { | |
| 1000 | + properties["processor_core_count"] = procInfo.numProcessorCores; | |
| 1001 | + properties["logical_processor_count"] = procInfo.numLogicalProcessors; | |
| 1002 | + properties["processor_l1_cache_count"] = procInfo.numProcessorCachesL1; | |
| 1003 | + properties["processor_l2_cache_count"] = procInfo.numProcessorCachesL2; | |
| 1004 | + properties["processor_l3_cache_count"] = procInfo.numProcessorCachesL3; | |
| 1005 | + } | |
| 1006 | + | |
| 1007 | + properties["first_run"] = firstRun.get(); | |
| 1008 | + | |
| 1009 | + // add the user's machine ID to the launch event | |
| 1010 | + properties["machine_fingerprint"] = uuidStringWithoutCurlyBraces(FingerprintUtils::getMachineFingerprint()); | |
| 1011 | + | |
| 1012 | + userActivityLogger.logAction("launch", properties); | |
| 1013 | + } | |
| 997 | 1014 | |
| 998 | 1015 | // Tell our entity edit sender about our known jurisdictions |
| 999 | 1016 | _entityEditSender.setServerJurisdictions(&_entityServerJurisdictions); |
| @@ -1205,15 +1222,26 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo · 205 unmodified lines | ||
| 1205 | 1222 | // Make sure we don't time out during slow operations at startup |
| 1206 | 1223 | updateHeartbeat(); |
| 1207 | 1224 | |
| 1208 | − int SAVE_SETTINGS_INTERVAL = 10 * MSECS_PER_SECOND; // Let's save every seconds for now | |
| 1209 | − connect(&_settingsTimer, &QTimer::timeout, this, &Application::saveSettings); | |
| 1210 | − connect(&_settingsThread, SIGNAL(started()), &_settingsTimer, SLOT(start())); | |
| 1211 | − connect(&_settingsThread, SIGNAL(finished()), &_settingsTimer, SLOT(stop())); | |
| 1212 | − _settingsTimer.moveToThread(&_settingsThread); | |
| 1213 | − _settingsTimer.setSingleShot(false); | |
| 1214 | − _settingsTimer.setInterval(SAVE_SETTINGS_INTERVAL); // 10s, Qt::CoarseTimer acceptable | |
| 1215 | − _settingsThread.setPriority(QThread::LowestPriority); | |
| 1216 | − _settingsThread.start(); | |
| 1225 | + | |
| 1226 | + QTimer* settingsTimer = new QTimer(); | |
| 1227 | + moveToNewNamedThread(settingsTimer, "Settings Thread", [this, settingsTimer]{ | |
| 1228 | + connect(qApp, &Application::beforeAboutToQuit, [this, settingsTimer]{ | |
| 1229 | + // Disconnect the signal from the save settings | |
| 1230 | + QObject::disconnect(settingsTimer, &QTimer::timeout, this, &Application::saveSettings); | |
| 1231 | + // Stop the settings timer | |
| 1232 | + settingsTimer->stop(); | |
| 1233 | + // Delete it (this will trigger the thread destruction | |
| 1234 | + settingsTimer->deleteLater(); | |
| 1235 | + // Mark the settings thread as finished, so we know we can safely save in the main application | |
| 1236 | + // shutdown code | |
| 1237 | + _settingsGuard.trigger(); | |
| 1238 | + }); | |
| 1239 | + | |
| 1240 | + int SAVE_SETTINGS_INTERVAL = 10 * MSECS_PER_SECOND; // Let's save every seconds for now | |
| 1241 | + settingsTimer->setSingleShot(false); | |
| 1242 | + settingsTimer->setInterval(SAVE_SETTINGS_INTERVAL); // 10s, Qt::CoarseTimer acceptable | |
| 1243 | + QObject::connect(settingsTimer, &QTimer::timeout, this, &Application::saveSettings); | |
| 1244 | + }, QThread::LowestPriority); | |
| 1217 | 1245 | |
| 1218 | 1246 | if (Menu::getInstance()->isOptionChecked(MenuOption::FirstPerson)) { |
| 1219 | 1247 | getMyAvatar()->setBoomLength(MyAvatar::ZOOM_MIN); // So that camera doesn't auto-switch to third person. |
| @@ -1641,7 +1669,7 @@ QString Application::getUserAgent() { · 421 unmodified lines | ||
| 1641 | 1669 | if (QThread::currentThread() != thread()) { |
| 1642 | 1670 | QString userAgent; |
| 1643 | 1671 | |
| 1644 | − QMetaObject::invokeMethod(this, "getUserAgent", Qt::BlockingQueuedConnection, Q_RETURN_ARG(QString, userAgent)); | |
| 1672 | + BLOCKING_INVOKE_METHOD(this, "getUserAgent", Q_RETURN_ARG(QString, userAgent)); | |
| 1645 | 1673 | |
| 1646 | 1674 | return userAgent; |
| 1647 | 1675 | } |
| @@ -1799,11 +1827,13 @@ void Application::cleanupBeforeQuit() { · 151 unmodified lines | ||
| 1799 | 1827 | locationUpdateTimer.stop(); |
| 1800 | 1828 | identityPacketTimer.stop(); |
| 1801 | 1829 | pingTimer.stop(); |
| 1802 | − QMetaObject::invokeMethod(&_settingsTimer, "stop", Qt::BlockingQueuedConnection); | |
| 1803 | 1830 | |
| 1804 | − // save state | |
| 1805 | − _settingsThread.quit(); | |
| 1806 | − saveSettings(); | |
| 1831 | + // Wait for the settings thread to shut down, and save the settings one last time when it's safe | |
| 1832 | + if (_settingsGuard.wait()) { | |
| 1833 | + // save state | |
| 1834 | + saveSettings(); | |
| 1835 | + } | |
| 1836 | + | |
| 1807 | 1837 | _window->saveGeometry(); |
| 1808 | 1838 | |
| 1809 | 1839 | // Destroy third party processes after scripts have finished using them. |
| @@ -1827,8 +1857,7 @@ void Application::cleanupBeforeQuit() { · 17 unmodified lines | ||
| 1827 | 1857 | |
| 1828 | 1858 | // FIXME: something else is holding a reference to AudioClient, |
| 1829 | 1859 | // so it must be explicitly synchronously stopped here |
| 1830 | − QMetaObject::invokeMethod(DependencyManager::get<AudioClient>().data(), | |
| 1831 | − "cleanupBeforeQuit", Qt::BlockingQueuedConnection); | |
| 1860 | + DependencyManager::get<AudioClient>()->cleanupBeforeQuit(); | |
| 1832 | 1861 | |
| 1833 | 1862 | // destroy Audio so it and its threads have a chance to go down safely |
| 1834 | 1863 | // this must happen after QML, as there are unexplained audio crashes originating in qtwebengine |
| @@ -1883,8 +1912,6 @@ Application::~Application() { · 48 unmodified lines | ||
| 1883 | 1912 | // remove the NodeList from the DependencyManager |
| 1884 | 1913 | DependencyManager::destroy<NodeList>(); |
| 1885 | 1914 | |
| 1886 | − Leapmotion::destroy(); | |
| 1887 | − | |
| 1888 | 1915 | if (auto steamClient = PluginManager::getInstance()->getSteamClientPlugin()) { |
| 1889 | 1916 | steamClient->shutdown(); |
| 1890 | 1917 | } |
| @@ -2152,48 +2179,74 @@ void Application::paintGL() { · 261 unmodified lines | ||
| 2152 | 2179 | return; |
| 2153 | 2180 | } |
| 2154 | 2181 | |
| 2155 | − auto displayPlugin = getActiveDisplayPlugin(); | |
| 2156 | − // FIXME not needed anymore? | |
| 2157 | − _offscreenContext->makeCurrent(); | |
| 2182 | + DisplayPluginPointer displayPlugin; | |
| 2183 | + { | |
| 2184 | + PROFILE_RANGE(render, "/getActiveDisplayPlugin"); | |
| 2185 | + displayPlugin = getActiveDisplayPlugin(); | |
| 2186 | + } | |
| 2158 | 2187 | |
| 2159 | − // If a display plugin loses it's underlying support, it | |
| 2160 | − // needs to be able to signal us to not use it | |
| 2161 | − if (!displayPlugin->beginFrameRender(_frameCount)) { | |
| 2162 | − _inPaint = false; | |
| 2163 | − updateDisplayMode(); | |
| 2164 | − return; | |
| 2188 | + { | |
| 2189 | + PROFILE_RANGE(render, "/offscreenMakeCurrent"); | |
| 2190 | + // FIXME not needed anymore? | |
| 2191 | + _offscreenContext->makeCurrent(); | |
| 2192 | + } | |
| 2193 | + | |
| 2194 | + { | |
| 2195 | + PROFILE_RANGE(render, "/pluginBeginFrameRender"); | |
| 2196 | + // If a display plugin loses it's underlying support, it | |
| 2197 | + // needs to be able to signal us to not use it | |
| 2198 | + if (!displayPlugin->beginFrameRender(_frameCount)) { | |
| 2199 | + _inPaint = false; | |
| 2200 | + updateDisplayMode(); | |
| 2201 | + return; | |
| 2202 | + } | |
| 2165 | 2203 | } |
| 2166 | 2204 | |
| 2167 | 2205 | // update the avatar with a fresh HMD pose |
| 2168 | − getMyAvatar()->updateFromHMDSensorMatrix(getHMDSensorPose()); | |
| 2206 | + { | |
| 2207 | + PROFILE_RANGE(render, "/updateAvatar"); | |
| 2208 | + getMyAvatar()->updateFromHMDSensorMatrix(getHMDSensorPose()); | |
| 2209 | + } | |
| 2169 | 2210 | |
| 2170 | 2211 | auto lodManager = DependencyManager::get<LODManager>(); |
| 2171 | 2212 | |
| 2213 | + RenderArgs renderArgs; | |
| 2172 | 2214 | { |
| 2173 | − QMutexLocker viewLocker(&_viewMutex); | |
| 2174 | − _viewFrustum.calculate(); | |
| 2215 | + PROFILE_RANGE(render, "/buildFrustrumAndArgs"); | |
| 2216 | + { | |
| 2217 | + QMutexLocker viewLocker(&_viewMutex); | |
| 2218 | + _viewFrustum.calculate(); | |
| 2219 | + } | |
| 2220 | + renderArgs = RenderArgs(_gpuContext, getEntities(), lodManager->getOctreeSizeScale(), | |
| 2221 | + lodManager->getBoundaryLevelAdjust(), RenderArgs::DEFAULT_RENDER_MODE, | |
| 2222 | + RenderArgs::MONO, RenderArgs::RENDER_DEBUG_NONE); | |
| 2223 | + { | |
| 2224 | + QMutexLocker viewLocker(&_viewMutex); | |
| 2225 | + renderArgs.setViewFrustum(_viewFrustum); | |
| 2226 | + } | |
| 2175 | 2227 | } |
| 2176 | − RenderArgs renderArgs(_gpuContext, getEntities(), lodManager->getOctreeSizeScale(), | |
| 2177 | − lodManager->getBoundaryLevelAdjust(), RenderArgs::DEFAULT_RENDER_MODE, | |
| 2178 | − RenderArgs::MONO, RenderArgs::RENDER_DEBUG_NONE); | |
| 2228 | + | |
| 2179 | 2229 | { |
| 2180 | − QMutexLocker viewLocker(&_viewMutex); | |
| 2181 | − renderArgs.setViewFrustum(_viewFrustum); | |
| 2230 | + PROFILE_RANGE(render, "/resizeGL"); | |
| 2231 | + PerformanceWarning::setSuppressShortTimings(Menu::getInstance()->isOptionChecked(MenuOption::SuppressShortTimings)); | |
| 2232 | + bool showWarnings = Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings); | |
| 2233 | + PerformanceWarning warn(showWarnings, "Application::paintGL()"); | |
| 2234 | + resizeGL(); | |
| 2182 | 2235 | } |
| 2183 | 2236 | |
| 2184 | − PerformanceWarning::setSuppressShortTimings(Menu::getInstance()->isOptionChecked(MenuOption::SuppressShortTimings)); | |
| 2185 | − bool showWarnings = Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings); | |
| 2186 | − PerformanceWarning warn(showWarnings, "Application::paintGL()"); | |
| 2187 | − resizeGL(); | |
| 2237 | + { | |
| 2238 | + PROFILE_RANGE(render, "/gpuContextReset"); | |
| 2239 | + _gpuContext->beginFrame(getHMDSensorPose()); | |
| 2240 | + // Reset the gpu::Context Stages | |
| 2241 | + // Back to the default framebuffer; | |
| 2242 | + gpu::doInBatch(_gpuContext, [&](gpu::Batch& batch) { | |
| 2243 | + batch.resetStages(); | |
| 2244 | + }); | |
| 2245 | + } | |
| 2188 | 2246 | |
| 2189 | − _gpuContext->beginFrame(getHMDSensorPose()); | |
| 2190 | − // Reset the gpu::Context Stages | |
| 2191 | − // Back to the default framebuffer; | |
| 2192 | − gpu::doInBatch(_gpuContext, [&](gpu::Batch& batch) { | |
| 2193 | − batch.resetStages(); | |
| 2194 | − }); | |
| 2195 | 2247 | |
| 2196 | 2248 | { |
| 2249 | + PROFILE_RANGE(render, "/renderOverlay"); | |
| 2197 | 2250 | PerformanceTimer perfTimer("renderOverlay"); |
| 2198 | 2251 | // NOTE: There is no batch associated with this renderArgs |
| 2199 | 2252 | // the ApplicationOverlay class assumes it's viewport is setup to be the device size |
| @@ -2204,114 +2257,127 @@ void Application::paintGL() { · 4 unmodified lines | ||
| 2204 | 2257 | |
| 2205 | 2258 | glm::vec3 boomOffset; |
| 2206 | 2259 | { |
| 2207 | − PerformanceTimer perfTimer("CameraUpdates"); | |
| 2260 | + PROFILE_RANGE(render, "/updateCamera"); | |
| 2261 | + { | |
| 2262 | + PerformanceTimer perfTimer("CameraUpdates"); | |
| 2208 | 2263 | |
| 2209 | − auto myAvatar = getMyAvatar(); | |
| 2210 | − boomOffset = myAvatar->getScale() * myAvatar->getBoomLength() * -IDENTITY_FORWARD; | |
| 2264 | + auto myAvatar = getMyAvatar(); | |
| 2265 | + boomOffset = myAvatar->getScale() * myAvatar->getBoomLength() * -IDENTITY_FORWARD; | |
| 2211 | 2266 | |
| 2212 | − if (_myCamera.getMode() == CAMERA_MODE_FIRST_PERSON || _myCamera.getMode() == CAMERA_MODE_THIRD_PERSON) { | |
| 2213 | − Menu::getInstance()->setIsOptionChecked(MenuOption::FirstPerson, myAvatar->getBoomLength() <= MyAvatar::ZOOM_MIN); | |
| 2214 | − Menu::getInstance()->setIsOptionChecked(MenuOption::ThirdPerson, !(myAvatar->getBoomLength() <= MyAvatar::ZOOM_MIN)); | |
| 2215 | − cameraMenuChanged(); | |
| 2216 | − } | |
| 2267 | + if (_myCamera.getMode() == CAMERA_MODE_FIRST_PERSON || _myCamera.getMode() == CAMERA_MODE_THIRD_PERSON) { | |
| 2268 | + Menu::getInstance()->setIsOptionChecked(MenuOption::FirstPerson, myAvatar->getBoomLength() <= MyAvatar::ZOOM_MIN); | |
| 2269 | + Menu::getInstance()->setIsOptionChecked(MenuOption::ThirdPerson, !(myAvatar->getBoomLength() <= MyAvatar::ZOOM_MIN)); | |
| 2270 | + cameraMenuChanged(); | |
| 2271 | + } | |
| 2217 | 2272 | |
| 2218 | − // The render mode is default or mirror if the camera is in mirror mode, assigned further below | |
| 2219 | − renderArgs._renderMode = RenderArgs::DEFAULT_RENDER_MODE; | |
| 2273 | + // The render mode is default or mirror if the camera is in mirror mode, assigned further below | |
| 2274 | + renderArgs._renderMode = RenderArgs::DEFAULT_RENDER_MODE; | |
| 2220 | 2275 | |
| 2221 | − // Always use the default eye position, not the actual head eye position. | |
| 2222 | − // Using the latter will cause the camera to wobble with idle animations, | |
| 2223 | − // or with changes from the face tracker | |
| 2224 | − if (_myCamera.getMode() == CAMERA_MODE_FIRST_PERSON) { | |
| 2225 | − if (isHMDMode()) { | |
| 2226 | − mat4 camMat = myAvatar->getSensorToWorldMatrix() * myAvatar->getHMDSensorMatrix(); | |
| 2227 | − _myCamera.setPosition(extractTranslation(camMat)); | |
| 2228 | − _myCamera.setOrientation(glm::quat_cast(camMat)); | |
| 2229 | − } else { | |
| 2230 | − _myCamera.setPosition(myAvatar->getDefaultEyePosition()); | |
| 2231 | − _myCamera.setOrientation(myAvatar->getMyHead()->getHeadOrientation()); | |
| 2232 | − } | |
| 2233 | − } else if (_myCamera.getMode() == CAMERA_MODE_THIRD_PERSON) { | |
| 2234 | − if (isHMDMode()) { | |
| 2235 | − auto hmdWorldMat = myAvatar->getSensorToWorldMatrix() * myAvatar->getHMDSensorMatrix(); | |
| 2236 | − _myCamera.setOrientation(glm::normalize(glm::quat_cast(hmdWorldMat))); | |
| 2237 | − _myCamera.setPosition(extractTranslation(hmdWorldMat) + | |
| 2238 | − myAvatar->getOrientation() * boomOffset); | |
| 2239 | − } else { | |
| 2240 | − _myCamera.setOrientation(myAvatar->getHead()->getOrientation()); | |
| 2241 | − if (Menu::getInstance()->isOptionChecked(MenuOption::CenterPlayerInView)) { | |
| 2242 | − _myCamera.setPosition(myAvatar->getDefaultEyePosition() | |
| 2243 | − + _myCamera.getOrientation() * boomOffset); | |
| 2276 | + // Always use the default eye position, not the actual head eye position. | |
| 2277 | + // Using the latter will cause the camera to wobble with idle animations, | |
| 2278 | + // or with changes from the face tracker | |
| 2279 | + if (_myCamera.getMode() == CAMERA_MODE_FIRST_PERSON) { | |
| 2280 | + if (isHMDMode()) { | |
| 2281 | + mat4 camMat = myAvatar->getSensorToWorldMatrix() * myAvatar->getHMDSensorMatrix(); | |
| 2282 | + _myCamera.setPosition(extractTranslation(camMat)); | |
| 2283 | + _myCamera.setOrientation(glm::quat_cast(camMat)); | |
| 2244 | 2284 | } else { |
| 2245 | − _myCamera.setPosition(myAvatar->getDefaultEyePosition() | |
| 2246 | − + myAvatar->getOrientation() * boomOffset); | |
| 2285 | + _myCamera.setPosition(myAvatar->getDefaultEyePosition()); | |
| 2286 | + _myCamera.setOrientation(myAvatar->getMyHead()->getHeadOrientation()); | |
| 2247 | 2287 | } |
| 2248 | − } | |
| 2249 | − } else if (_myCamera.getMode() == CAMERA_MODE_MIRROR) { | |
| 2250 | − if (isHMDMode()) { | |
| 2251 | − auto mirrorBodyOrientation = myAvatar->getWorldAlignedOrientation() * glm::quat(glm::vec3(0.0f, PI + _rotateMirror, 0.0f)); | |
| 2252 | − | |
| 2253 | − glm::quat hmdRotation = extractRotation(myAvatar->getHMDSensorMatrix()); | |
| 2254 | − // Mirror HMD yaw and roll | |
| 2255 | − glm::vec3 mirrorHmdEulers = glm::eulerAngles(hmdRotation); | |
| 2256 | − mirrorHmdEulers.y = -mirrorHmdEulers.y; | |
| 2257 | − mirrorHmdEulers.z = -mirrorHmdEulers.z; | |
| 2258 | − glm::quat mirrorHmdRotation = glm::quat(mirrorHmdEulers); | |
| 2288 | + } else if (_myCamera.getMode() == CAMERA_MODE_THIRD_PERSON) { | |
| 2289 | + if (isHMDMode()) { | |
| 2290 | + auto hmdWorldMat = myAvatar->getSensorToWorldMatrix() * myAvatar->getHMDSensorMatrix(); | |
| 2291 | + _myCamera.setOrientation(glm::normalize(glm::quat_cast(hmdWorldMat))); | |
| 2292 | + _myCamera.setPosition(extractTranslation(hmdWorldMat) + | |
| 2293 | + myAvatar->getOrientation() * boomOffset); | |
| 2294 | + } else { | |
| 2295 | + _myCamera.setOrientation(myAvatar->getHead()->getOrientation()); | |
| 2296 | + if (Menu::getInstance()->isOptionChecked(MenuOption::CenterPlayerInView)) { | |
| 2297 | + _myCamera.setPosition(myAvatar->getDefaultEyePosition() | |
| 2298 | + + _myCamera.getOrientation() * boomOffset); | |
| 2299 | + } else { | |
| 2300 | + _myCamera.setPosition(myAvatar->getDefaultEyePosition() | |
| 2301 | + + myAvatar->getOrientation() * boomOffset); | |
| 2302 | + } | |
| 2303 | + } | |
| 2304 | + } else if (_myCamera.getMode() == CAMERA_MODE_MIRROR) { | |
| 2305 | + if (isHMDMode()) { | |
| 2306 | + auto mirrorBodyOrientation = myAvatar->getWorldAlignedOrientation() * glm::quat(glm::vec3(0.0f, PI + _rotateMirror, 0.0f)); | |
| 2259 | 2307 | |
| 2260 | − glm::quat worldMirrorRotation = mirrorBodyOrientation * mirrorHmdRotation; | |
| 2308 | + glm::quat hmdRotation = extractRotation(myAvatar->getHMDSensorMatrix()); | |
| 2309 | + // Mirror HMD yaw and roll | |
| 2310 | + glm::vec3 mirrorHmdEulers = glm::eulerAngles(hmdRotation); | |
| 2311 | + mirrorHmdEulers.y = -mirrorHmdEulers.y; | |
| 2312 | + mirrorHmdEulers.z = -mirrorHmdEulers.z; | |
| 2313 | + glm::quat mirrorHmdRotation = glm::quat(mirrorHmdEulers); | |
| 2261 | 2314 | |
| 2262 | − _myCamera.setOrientation(worldMirrorRotation); | |
| 2315 | + glm::quat worldMirrorRotation = mirrorBodyOrientation * mirrorHmdRotation; | |
| 2263 | 2316 | |
| 2264 | − glm::vec3 hmdOffset = extractTranslation(myAvatar->getHMDSensorMatrix()); | |
| 2265 | − // Mirror HMD lateral offsets | |
| 2266 | − hmdOffset.x = -hmdOffset.x; | |
| 2317 | + _myCamera.setOrientation(worldMirrorRotation); | |
| 2267 | 2318 | |
| 2268 | − _myCamera.setPosition(myAvatar->getDefaultEyePosition() | |
| 2269 | − + glm::vec3(0, _raiseMirror * myAvatar->getUniformScale(), 0) | |
| 2270 | − + mirrorBodyOrientation * glm::vec3(0.0f, 0.0f, 1.0f) * MIRROR_FULLSCREEN_DISTANCE * _scaleMirror | |
| 2271 | − + mirrorBodyOrientation * hmdOffset); | |
| 2272 | − } else { | |
| 2273 | − _myCamera.setOrientation(myAvatar->getWorldAlignedOrientation() | |
| 2274 | − * glm::quat(glm::vec3(0.0f, PI + _rotateMirror, 0.0f))); | |
| 2275 | − _myCamera.setPosition(myAvatar->getDefaultEyePosition() | |
| 2276 | − + glm::vec3(0, _raiseMirror * myAvatar->getUniformScale(), 0) | |
| 2277 | − + (myAvatar->getOrientation() * glm::quat(glm::vec3(0.0f, _rotateMirror, 0.0f))) * | |
| 2278 | − glm::vec3(0.0f, 0.0f, -1.0f) * MIRROR_FULLSCREEN_DISTANCE * _scaleMirror); | |
| 2279 | − } | |
| 2280 | − renderArgs._renderMode = RenderArgs::MIRROR_RENDER_MODE; | |
| 2281 | − } else if (_myCamera.getMode() == CAMERA_MODE_ENTITY) { | |
| 2282 | − EntityItemPointer cameraEntity = _myCamera.getCameraEntityPointer(); | |
| 2283 | − if (cameraEntity != nullptr) { | |
| 2284 | − if (isHMDMode()) { | |
| 2285 | − glm::quat hmdRotation = extractRotation(myAvatar->getHMDSensorMatrix()); | |
| 2286 | − _myCamera.setOrientation(cameraEntity->getRotation() * hmdRotation); | |
| 2287 | 2319 | glm::vec3 hmdOffset = extractTranslation(myAvatar->getHMDSensorMatrix()); |
| 2288 | − _myCamera.setPosition(cameraEntity->getPosition() + (hmdRotation * hmdOffset)); | |
| 2320 | + // Mirror HMD lateral offsets | |
| 2321 | + hmdOffset.x = -hmdOffset.x; | |
| 2322 | + | |
| 2323 | + _myCamera.setPosition(myAvatar->getDefaultEyePosition() | |
| 2324 | + + glm::vec3(0, _raiseMirror * myAvatar->getUniformScale(), 0) | |
| 2325 | + + mirrorBodyOrientation * glm::vec3(0.0f, 0.0f, 1.0f) * MIRROR_FULLSCREEN_DISTANCE * _scaleMirror | |
| 2326 | + + mirrorBodyOrientation * hmdOffset); | |
| 2289 | 2327 | } else { |
| 2290 | − _myCamera.setOrientation(cameraEntity->getRotation()); | |
| 2291 | − _myCamera.setPosition(cameraEntity->getPosition()); | |
| 2328 | + _myCamera.setOrientation(myAvatar->getWorldAlignedOrientation() | |
| 2329 | + * glm::quat(glm::vec3(0.0f, PI + _rotateMirror, 0.0f))); | |
| 2330 | + _myCamera.setPosition(myAvatar->getDefaultEyePosition() | |
| 2331 | + + glm::vec3(0, _raiseMirror * myAvatar->getUniformScale(), 0) | |
| 2332 | + + (myAvatar->getOrientation() * glm::quat(glm::vec3(0.0f, _rotateMirror, 0.0f))) * | |
| 2333 | + glm::vec3(0.0f, 0.0f, -1.0f) * MIRROR_FULLSCREEN_DISTANCE * _scaleMirror); | |
| 2334 | + } | |
| 2335 | + renderArgs._renderMode = RenderArgs::MIRROR_RENDER_MODE; | |
| 2336 | + } else if (_myCamera.getMode() == CAMERA_MODE_ENTITY) { | |
| 2337 | + EntityItemPointer cameraEntity = _myCamera.getCameraEntityPointer(); | |
| 2338 | + if (cameraEntity != nullptr) { | |
| 2339 | + if (isHMDMode()) { | |
| 2340 | + glm::quat hmdRotation = extractRotation(myAvatar->getHMDSensorMatrix()); | |
| 2341 | + _myCamera.setOrientation(cameraEntity->getRotation() * hmdRotation); | |
| 2342 | + glm::vec3 hmdOffset = extractTranslation(myAvatar->getHMDSensorMatrix()); | |
| 2343 | + _myCamera.setPosition(cameraEntity->getPosition() + (hmdRotation * hmdOffset)); | |
| 2344 | + } else { | |
| 2345 | + _myCamera.setOrientation(cameraEntity->getRotation()); | |
| 2346 | + _myCamera.setPosition(cameraEntity->getPosition()); | |
| 2347 | + } | |
| 2292 | 2348 | } |
| 2293 | 2349 | } |
| 2294 | − } | |
| 2295 | − // Update camera position | |
| 2296 | − if (!isHMDMode()) { | |
| 2297 | − _myCamera.update(1.0f / _frameCounter.rate()); | |
| 2350 | + // Update camera position | |
| 2351 | + if (!isHMDMode()) { | |
| 2352 | + _myCamera.update(1.0f / _frameCounter.rate()); | |
| 2353 | + } | |
| 2298 | 2354 | } |
| 2299 | 2355 | } |
| 2300 | 2356 | |
| 2301 | − getApplicationCompositor().setFrameInfo(_frameCount, _myCamera.getTransform()); | |
| 2357 | + { | |
| 2358 | + PROFILE_RANGE(render, "/updateCompositor"); | |
| 2359 | + getApplicationCompositor().setFrameInfo(_frameCount, _myCamera.getTransform()); | |
| 2360 | + } | |
| 2302 | 2361 | |
| 2303 | − // Primary rendering pass | |
| 2304 | − auto framebufferCache = DependencyManager::get<FramebufferCache>(); | |
| 2305 | − const QSize size = framebufferCache->getFrameBufferSize(); | |
| 2306 | − // Final framebuffer that will be handled to the display-plugin | |
| 2307 | − auto finalFramebuffer = framebufferCache->getFramebuffer(); | |
| 2362 | + gpu::FramebufferPointer finalFramebuffer; | |
| 2363 | + QSize finalFramebufferSize; | |
| 2364 | + { | |
| 2365 | + PROFILE_RANGE(render, "/getOutputFramebuffer"); | |
| 2366 | + // Primary rendering pass | |
| 2367 | + auto framebufferCache = DependencyManager::get<FramebufferCache>(); | |
| 2368 | + finalFramebufferSize = framebufferCache->getFrameBufferSize(); | |
| 2369 | + // Final framebuffer that will be handled to the display-plugin | |
| 2370 | + finalFramebuffer = framebufferCache->getFramebuffer(); | |
| 2371 | + } | |
| 2308 | 2372 | |
| 2309 | 2373 | { |
| 2310 | 2374 | PROFILE_RANGE(render, "/mainRender"); |
| 2311 | 2375 | PerformanceTimer perfTimer("mainRender"); |
| 2312 | 2376 | renderArgs._boomOffset = boomOffset; |
| 2377 | + // FIXME is this ever going to be different from the size previously set in the render args | |
| 2378 | + // in the overlay render? | |
| 2313 | 2379 | // Viewport is assigned to the size of the framebuffer |
| 2314 | − renderArgs._viewport = ivec4(0, 0, size.width(), size.height()); | |
| 2380 | + renderArgs._viewport = ivec4(0, 0, finalFramebufferSize.width(), finalFramebufferSize.height()); | |
| 2315 | 2381 | if (displayPlugin->isStereo()) { |
| 2316 | 2382 | // Stereo modes will typically have a larger projection matrix overall, |
| 2317 | 2383 | // so we ask for the 'mono' projection matrix, which for stereo and HMD |
| @@ -3611,6 +3677,133 @@ bool Application::shouldPaint(float nsecsElapsed) { · 1293 unmodified lines | ||
| 3611 | 3677 | #include <TCHAR.h> |
| 3612 | 3678 | #include <pdh.h> |
| 3613 | 3679 | #pragma comment(lib, "pdh.lib") |
| 3680 | +#pragma comment(lib, "ntdll.lib") | |
| 3681 | + | |
| 3682 | +extern "C" { | |
| 3683 | + enum SYSTEM_INFORMATION_CLASS { | |
| 3684 | + SystemBasicInformation = 0, | |
| 3685 | + SystemProcessorPerformanceInformation = 8, | |
| 3686 | + }; | |
| 3687 | + | |
| 3688 | + struct SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION { | |
| 3689 | + LARGE_INTEGER IdleTime; | |
| 3690 | + LARGE_INTEGER KernelTime; | |
| 3691 | + LARGE_INTEGER UserTime; | |
| 3692 | + LARGE_INTEGER DpcTime; | |
| 3693 | + LARGE_INTEGER InterruptTime; | |
| 3694 | + ULONG InterruptCount; | |
| 3695 | + }; | |
| 3696 | + | |
| 3697 | + struct SYSTEM_BASIC_INFORMATION { | |
| 3698 | + ULONG Reserved; | |
| 3699 | + ULONG TimerResolution; | |
| 3700 | + ULONG PageSize; | |
| 3701 | + ULONG NumberOfPhysicalPages; | |
| 3702 | + ULONG LowestPhysicalPageNumber; | |
| 3703 | + ULONG HighestPhysicalPageNumber; | |
| 3704 | + ULONG AllocationGranularity; | |
| 3705 | + ULONG_PTR MinimumUserModeAddress; | |
| 3706 | + ULONG_PTR MaximumUserModeAddress; | |
| 3707 | + ULONG_PTR ActiveProcessorsAffinityMask; | |
| 3708 | + CCHAR NumberOfProcessors; | |
| 3709 | + }; | |
| 3710 | + | |
| 3711 | + NTSYSCALLAPI NTSTATUS NTAPI NtQuerySystemInformation( | |
| 3712 | + _In_ SYSTEM_INFORMATION_CLASS SystemInformationClass, | |
| 3713 | + _Out_writes_bytes_opt_(SystemInformationLength) PVOID SystemInformation, | |
| 3714 | + _In_ ULONG SystemInformationLength, | |
| 3715 | + _Out_opt_ PULONG ReturnLength | |
| 3716 | + ); | |
| 3717 | + | |
| 3718 | +} | |
| 3719 | +template <typename T> | |
| 3720 | +NTSTATUS NtQuerySystemInformation(SYSTEM_INFORMATION_CLASS SystemInformationClass, T& t) { | |
| 3721 | + return NtQuerySystemInformation(SystemInformationClass, &t, (ULONG)sizeof(T), nullptr); | |
| 3722 | +} | |
| 3723 | + | |
| 3724 | +template <typename T> | |
| 3725 | +NTSTATUS NtQuerySystemInformation(SYSTEM_INFORMATION_CLASS SystemInformationClass, std::vector<T>& t) { | |
| 3726 | + return NtQuerySystemInformation(SystemInformationClass, t.data(), (ULONG)(sizeof(T) * t.size()), nullptr); | |
| 3727 | +} | |
| 3728 | + | |
| 3729 | + | |
| 3730 | +template <typename T> | |
| 3731 | +void updateValueAndDelta(std::pair<T, T>& pair, T newValue) { | |
| 3732 | + auto& value = pair.first; | |
| 3733 | + auto& delta = pair.second; | |
| 3734 | + delta = (value != 0) ? newValue - value : 0; | |
| 3735 | + value = newValue; | |
| 3736 | +} | |
| 3737 | + | |
| 3738 | +struct MyCpuInfo { | |
| 3739 | + using ValueAndDelta = std::pair<LONGLONG, LONGLONG>; | |
| 3740 | + std::string name; | |
| 3741 | + ValueAndDelta kernel { 0, 0 }; | |
| 3742 | + ValueAndDelta user { 0, 0 }; | |
| 3743 | + ValueAndDelta idle { 0, 0 }; | |
| 3744 | + float kernelUsage { 0.0f }; | |
| 3745 | + float userUsage { 0.0f }; | |
| 3746 | + | |
| 3747 | + void update(const SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION& cpuInfo) { | |
| 3748 | + updateValueAndDelta(kernel, cpuInfo.KernelTime.QuadPart); | |
| 3749 | + updateValueAndDelta(user, cpuInfo.UserTime.QuadPart); | |
| 3750 | + updateValueAndDelta(idle, cpuInfo.IdleTime.QuadPart); | |
| 3751 | + auto totalTime = kernel.second + user.second + idle.second; | |
| 3752 | + if (totalTime != 0) { | |
| 3753 | + kernelUsage = (FLOAT)kernel.second / totalTime; | |
| 3754 | + userUsage = (FLOAT)user.second / totalTime; | |
| 3755 | + } else { | |
| 3756 | + kernelUsage = userUsage = 0.0f; | |
| 3757 | + } | |
| 3758 | + } | |
| 3759 | +}; | |
| 3760 | + | |
| 3761 | +void updateCpuInformation() { | |
| 3762 | + static std::once_flag once; | |
| 3763 | + static SYSTEM_BASIC_INFORMATION systemInfo {}; | |
| 3764 | + static SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION cpuTotals; | |
| 3765 | + static std::vector<SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION> cpuInfos; | |
| 3766 | + static std::vector<MyCpuInfo> myCpuInfos; | |
| 3767 | + static MyCpuInfo myCpuTotals; | |
| 3768 | + std::call_once(once, [&] { | |
| 3769 | + NtQuerySystemInformation( SystemBasicInformation, systemInfo); | |
| 3770 | + cpuInfos.resize(systemInfo.NumberOfProcessors); | |
| 3771 | + myCpuInfos.resize(systemInfo.NumberOfProcessors); | |
| 3772 | + for (size_t i = 0; i < systemInfo.NumberOfProcessors; ++i) { | |
| 3773 | + myCpuInfos[i].name = "cpu." + std::to_string(i); | |
| 3774 | + } | |
| 3775 | + myCpuTotals.name = "cpu.total"; | |
| 3776 | + }); | |
| 3777 | + NtQuerySystemInformation(SystemProcessorPerformanceInformation, cpuInfos); | |
| 3778 | + | |
| 3779 | + // Zero the CPU totals. | |
| 3780 | + memset(&cpuTotals, 0, sizeof(SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION)); | |
| 3781 | + for (size_t i = 0; i < systemInfo.NumberOfProcessors; ++i) { | |
| 3782 | + auto& cpuInfo = cpuInfos[i]; | |
| 3783 | + // KernelTime includes IdleTime. | |
| 3784 | + cpuInfo.KernelTime.QuadPart -= cpuInfo.IdleTime.QuadPart; | |
| 3785 | + | |
| 3786 | + // Update totals | |
| 3787 | + cpuTotals.IdleTime.QuadPart += cpuInfo.IdleTime.QuadPart; | |
| 3788 | + cpuTotals.KernelTime.QuadPart += cpuInfo.KernelTime.QuadPart; | |
| 3789 | + cpuTotals.UserTime.QuadPart += cpuInfo.UserTime.QuadPart; | |
| 3790 | + | |
| 3791 | + // Update friendly structure | |
| 3792 | + auto& myCpuInfo = myCpuInfos[i]; | |
| 3793 | + myCpuInfo.update(cpuInfo); | |
| 3794 | + PROFILE_COUNTER(app, myCpuInfo.name.c_str(), { | |
| 3795 | + { "kernel", myCpuInfo.kernelUsage }, | |
| 3796 | + { "user", myCpuInfo.userUsage } | |
| 3797 | + }); | |
| 3798 | + } | |
| 3799 | + | |
| 3800 | + myCpuTotals.update(cpuTotals); | |
| 3801 | + PROFILE_COUNTER(app, myCpuTotals.name.c_str(), { | |
| 3802 | + { "kernel", myCpuTotals.kernelUsage }, | |
| 3803 | + { "user", myCpuTotals.userUsage } | |
| 3804 | + }); | |
| 3805 | +} | |
| 3806 | + | |
| 3614 | 3807 | |
| 3615 | 3808 | static ULARGE_INTEGER lastCPU, lastSysCPU, lastUserCPU; |
| 3616 | 3809 | static int numProcessors; |
| @@ -3663,6 +3856,26 @@ void getCpuUsage(vec3& systemAndUser) { · 46 unmodified lines | ||
| 3663 | 3856 | systemAndUser.z = (float)counterVal.doubleValue; |
| 3664 | 3857 | } |
| 3665 | 3858 | |
| 3859 | +void setupCpuMonitorThread() { | |
| 3860 | + initCpuUsage(); | |
| 3861 | + auto cpuMonitorThread = QThread::currentThread(); | |
| 3862 | + | |
| 3863 | + QTimer* timer = new QTimer(); | |
| 3864 | + timer->setInterval(50); | |
| 3865 | + QObject::connect(timer, &QTimer::timeout, [] { | |
| 3866 | + updateCpuInformation(); | |
| 3867 | + vec3 kernelUserAndSystem; | |
| 3868 | + getCpuUsage(kernelUserAndSystem); | |
| 3869 | + PROFILE_COUNTER(app, "cpuProcess", { { "system", kernelUserAndSystem.x }, { "user", kernelUserAndSystem.y } }); | |
| 3870 | + PROFILE_COUNTER(app, "cpuSystem", { { "system", kernelUserAndSystem.z } }); | |
| 3871 | + }); | |
| 3872 | + QObject::connect(cpuMonitorThread, &QThread::finished, [=] { | |
| 3873 | + timer->deleteLater(); | |
| 3874 | + cpuMonitorThread->deleteLater(); | |
| 3875 | + }); | |
| 3876 | + timer->start(); | |
| 3877 | +} | |
| 3878 | + | |
| 3666 | 3879 | #endif |
| 3667 | 3880 | |
| 3668 | 3881 | |
| @@ -3683,15 +3896,17 @@ void Application::idle(float nsecsElapsed) { · 14 unmodified lines | ||
| 3683 | 3896 | } |
| 3684 | 3897 | |
| 3685 | 3898 | #ifdef Q_OS_WIN |
| 3899 | + // If tracing is enabled then monitor the CPU in a separate thread | |
| 3686 | 3900 | static std::once_flag once; |
| 3687 | − std::call_once(once, [] { | |
| 3688 | − initCpuUsage(); | |
| 3901 | + std::call_once(once, [&] { | |
| 3902 | + if (trace_app().isDebugEnabled()) { | |
| 3903 | + QThread* cpuMonitorThread = new QThread(qApp); | |
| 3904 | + cpuMonitorThread->setObjectName("cpuMonitorThread"); | |
| 3905 | + QObject::connect(cpuMonitorThread, &QThread::started, [this] { setupCpuMonitorThread(); }); | |
| 3906 | + QObject::connect(qApp, &QCoreApplication::aboutToQuit, cpuMonitorThread, &QThread::quit); | |
| 3907 | + cpuMonitorThread->start(); | |
| 3908 | + } | |
| 3689 | 3909 | }); |
| 3690 | − | |
| 3691 | − vec3 kernelUserAndSystem; | |
| 3692 | − getCpuUsage(kernelUserAndSystem); | |
| 3693 | − PROFILE_COUNTER(app, "cpuProcess", { { "system", kernelUserAndSystem.x }, { "user", kernelUserAndSystem.y } }); | |
| 3694 | − PROFILE_COUNTER(app, "cpuSystem", { { "system", kernelUserAndSystem.z } }); | |
| 3695 | 3910 | #endif |
| 3696 | 3911 | |
| 3697 | 3912 | |
| @@ -4053,8 +4268,6 @@ void Application::init() { · 355 unmodified lines | ||
| 4053 | 4268 | |
| 4054 | 4269 | qCDebug(interfaceapp) << "Loaded settings"; |
| 4055 | 4270 | |
| 4056 | − Leapmotion::init(); | |
| 4057 | − | |
| 4058 | 4271 | // fire off an immediate domain-server check in now that settings are loaded |
| 4059 | 4272 | DependencyManager::get<NodeList>()->sendDomainServerCheckIn(); |
| 4060 | 4273 | |
| @@ -4518,7 +4731,6 @@ void Application::update(float deltaTime) { · 457 unmodified lines | ||
| 4518 | 4731 | |
| 4519 | 4732 | { |
| 4520 | 4733 | PerformanceTimer perfTimer("devices"); |
| 4521 | − DeviceTracker::updateAll(); | |
| 4522 | 4734 | |
| 4523 | 4735 | FaceTracker* tracker = getSelectedFaceTracker(); |
| 4524 | 4736 | if (tracker && Menu::getInstance()->isOptionChecked(MenuOption::MuteFaceTracking) != tracker->isMuted()) { |
| @@ -4587,8 +4799,6 @@ void Application::update(float deltaTime) { · 62 unmodified lines | ||
| 4587 | 4799 | keyboardMousePlugin->pluginUpdate(deltaTime, calibrationData); |
| 4588 | 4800 | } |
| 4589 | 4801 | |
| 4590 | − _controllerScriptingInterface->updateInputControllers(); | |
| 4591 | − | |
| 4592 | 4802 | // Transfer the user inputs to the driveKeys |
| 4593 | 4803 | // FIXME can we drop drive keys and just have the avatar read the action states directly? |
| 4594 | 4804 | myAvatar->clearDriveKeys(); |
| @@ -4613,6 +4823,31 @@ void Application::update(float deltaTime) { · 18 unmodified lines | ||
| 4613 | 4823 | auto avatarToSensorMatrix = worldToSensorMatrix * myAvatarMatrix; |
| 4614 | 4824 | myAvatar->setHandControllerPosesInSensorFrame(leftHandPose.transform(avatarToSensorMatrix), rightHandPose.transform(avatarToSensorMatrix)); |
| 4615 | 4825 | |
| 4826 | + // If have previously done finger poses or there are new valid finger poses, update finger pose values. This so that if | |
| 4827 | + // fingers are not being controlled, finger joints are not updated in MySkeletonModel. | |
| 4828 | + // Assumption: Finger poses are either all present and valid or not present at all; thus can test just one joint. | |
| 4829 | + MyAvatar::FingerPosesMap leftHandFingerPoses; | |
| 4830 | + if (myAvatar->getLeftHandFingerControllerPosesInSensorFrame().size() > 0 | |
| 4831 | + || userInputMapper->getPoseState(controller::Action::LEFT_HAND_THUMB1).isValid()) { | |
| 4832 | + for (int i = (int)controller::Action::LEFT_HAND_THUMB1; i <= (int)controller::Action::LEFT_HAND_PINKY4; i++) { | |
| 4833 | + leftHandFingerPoses[i] = { | |
| 4834 | + userInputMapper->getPoseState((controller::Action)i).transform(avatarToSensorMatrix), | |
| 4835 | + userInputMapper->getActionName((controller::Action)i) | |
| 4836 | + }; | |
| 4837 | + } | |
| 4838 | + } | |
| 4839 | + MyAvatar::FingerPosesMap rightHandFingerPoses; | |
| 4840 | + if (myAvatar->getRightHandFingerControllerPosesInSensorFrame().size() > 0 | |
| 4841 | + || userInputMapper->getPoseState(controller::Action::RIGHT_HAND_THUMB1).isValid()) { | |
| 4842 | + for (int i = (int)controller::Action::RIGHT_HAND_THUMB1; i <= (int)controller::Action::RIGHT_HAND_PINKY4; i++) { | |
| 4843 | + rightHandFingerPoses[i] = { | |
| 4844 | + userInputMapper->getPoseState((controller::Action)i).transform(avatarToSensorMatrix), | |
| 4845 | + userInputMapper->getActionName((controller::Action)i) | |
| 4846 | + }; | |
| 4847 | + } | |
| 4848 | + } | |
| 4849 | + myAvatar->setFingerControllerPosesInSensorFrame(leftHandFingerPoses, rightHandFingerPoses); | |
| 4850 | + | |
| 4616 | 4851 | controller::Pose leftFootPose = userInputMapper->getPoseState(controller::Action::LEFT_FOOT); |
| 4617 | 4852 | controller::Pose rightFootPose = userInputMapper->getPoseState(controller::Action::RIGHT_FOOT); |
| 4618 | 4853 | myAvatar->setFootControllerPosesInSensorFrame(leftFootPose.transform(avatarToSensorMatrix), rightFootPose.transform(avatarToSensorMatrix)); |