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| 1 | // | ||
| 2 | // AnimationObject.cpp | ||
| 3 | // libraries/script-engine/src/ | ||
| 4 | // | ||
| 5 | // Created by Andrzej Kapolka on 4/17/14. | ||
| 6 | // Copyright (c) 2014 High Fidelity, Inc. All rights reserved. | ||
| 7 | // | ||
| 8 | // Distributed under the Apache License, Version 2.0. | ||
| 9 | // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html | ||
| 10 | // | ||
| 11 | |||
| 12 | #include <QScriptEngine> | ||
| 13 | |||
| 14 | #include "AnimationCache.h" | ||
| 15 | #include "AnimationObject.h" | ||
| 16 | |||
| 17 | QStringList AnimationObject::getJointNames() const { | ||
| 18 | return qscriptvalue_cast<AnimationPointer>(thisObject())->getJointNames(); | ||
| 19 | } | ||
| 20 | |||
| 21 | QVector<FBXAnimationFrame> AnimationObject::getFrames() const { | ||
| 22 | return qscriptvalue_cast<AnimationPointer>(thisObject())->getFrames(); | ||
| 23 | } | ||
| 24 | |||
| 25 | QVector<glm::quat> AnimationFrameObject::getRotations() const { | ||
| 26 | return qscriptvalue_cast<FBXAnimationFrame>(thisObject()).rotations; | ||
| 27 | } | ||
| 28 | |||
| 29 | void registerAnimationTypes(QScriptEngine* engine) { | ||
| 30 | qScriptRegisterSequenceMetaType<QVector<FBXAnimationFrame> >(engine); | ||
| 31 | engine->setDefaultPrototype(qMetaTypeId<FBXAnimationFrame>(), engine->newQObject( | ||
| 32 | new AnimationFrameObject(), QScriptEngine::ScriptOwnership)); | ||
| 33 | engine->setDefaultPrototype(qMetaTypeId<AnimationPointer>(), engine->newQObject( | ||
| 34 | new AnimationObject(), QScriptEngine::ScriptOwnership)); | ||
| 35 | } | ||
| 36 | |||