Showing the changes to interface/src/VoxelSystem.cpp (1 of 1 file). Show all
Unified · Split
| @@ -111,10 +111,6 @@ void VoxelSystem::voxelDeleted(VoxelNode* node) { · 110 unmodified lines | |||
| 111 | void VoxelSystem::setUseFastVoxelPipeline(bool useFastVoxelPipeline) { | 111 | void VoxelSystem::setUseFastVoxelPipeline(bool useFastVoxelPipeline) { |
| 112 | _useFastVoxelPipeline = useFastVoxelPipeline; | 112 | _useFastVoxelPipeline = useFastVoxelPipeline; |
| 113 | printf("setUseFastVoxelPipeline() _useFastVoxelPipeline=%s\n", debug::valueOf(_useFastVoxelPipeline)); | 113 | printf("setUseFastVoxelPipeline() _useFastVoxelPipeline=%s\n", debug::valueOf(_useFastVoxelPipeline)); |
| 114 | //forceRedrawEntireTree(); | ||
| 115 | if (_voxelsUpdated < 1) { | ||
| 116 | _voxelsUpdated = 1; | ||
| 117 | } | ||
| 118 | setupNewVoxelsForDrawing(); | 114 | setupNewVoxelsForDrawing(); |
| 119 | } | 115 | } |
| 120 | 116 | ||
| @@ -826,7 +822,6 @@ int VoxelSystem::updateNodeInArraysAsFullVBO(VoxelNode* node) { · 705 unmodified lines | |||
| 826 | return 1; // rendered | 822 | return 1; // rendered |
| 827 | } else { | 823 | } else { |
| 828 | node->setBufferIndex(GLBUFFER_INDEX_UNKNOWN); | 824 | node->setBufferIndex(GLBUFFER_INDEX_UNKNOWN); |
| 829 | //node->setVoxelSystem(NULL); | ||
| 830 | } | 825 | } |
| 831 | 826 | ||
| 832 | return 0; // not-rendered | 827 | return 0; // not-rendered |