Showing the changes to interface/src/scripting/HMDScriptingInterface.cpp (1 of 260 files). Show all
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| @@ -11,14 +11,15 @@ · 10 unmodified lines | |||
| 11 | 11 | ||
| 12 | #include "HMDScriptingInterface.h" | 12 | #include "HMDScriptingInterface.h" |
| 13 | 13 | ||
| 14 | #include <QtScript/QScriptContext> | ||
| 15 | |||
| 16 | #include <shared/QtHelpers.h> | 14 | #include <shared/QtHelpers.h> |
| 17 | #include <avatar/AvatarManager.h> | 15 | #include <avatar/AvatarManager.h> |
| 18 | #include <display-plugins/DisplayPlugin.h> | 16 | #include <display-plugins/DisplayPlugin.h> |
| 19 | #include <display-plugins/CompositorHelper.h> | 17 | #include <display-plugins/CompositorHelper.h> |
| 20 | #include <OffscreenUi.h> | 18 | #include <OffscreenUi.h> |
| 21 | #include <plugins/PluginUtils.h> | 19 | #include <plugins/PluginUtils.h> |
| 20 | #include <ScriptContext.h> | ||
| 21 | #include <ScriptEngine.h> | ||
| 22 | #include <ScriptEngineCast.h> | ||
| 22 | #include <QUuid> | 23 | #include <QUuid> |
| 23 | 24 | ||
| 24 | #include "Application.h" | 25 | #include "Application.h" |
| @@ -151,23 +152,23 @@ bool HMDScriptingInterface::getAwayStateWhenFocusLostInVREnabled() { · 126 unmodified lines | |||
| 151 | } | 152 | } |
| 152 | 153 | ||
| 153 | 154 | ||
| 154 | QScriptValue HMDScriptingInterface::getHUDLookAtPosition2D(QScriptContext* context, QScriptEngine* engine) { | 155 | ScriptValuePointer HMDScriptingInterface::getHUDLookAtPosition2D(ScriptContext* context, ScriptEngine* engine) { |
| 155 | glm::vec3 hudIntersection; | 156 | glm::vec3 hudIntersection; |
| 156 | auto instance = DependencyManager::get<HMDScriptingInterface>(); | 157 | auto instance = DependencyManager::get<HMDScriptingInterface>(); |
| 157 | if (instance->getHUDLookAtPosition3D(hudIntersection)) { | 158 | if (instance->getHUDLookAtPosition3D(hudIntersection)) { |
| 158 | glm::vec2 overlayPos = qApp->getApplicationCompositor().overlayFromSphereSurface(hudIntersection); | 159 | glm::vec2 overlayPos = qApp->getApplicationCompositor().overlayFromSphereSurface(hudIntersection); |
| 159 | return qScriptValueFromValue<glm::vec2>(engine, overlayPos); | 160 | return scriptValueFromValue<glm::vec2>(engine, overlayPos); |
| 160 | } | 161 | } |
| 161 | return QScriptValue::NullValue; | 162 | return engine->nullValue(); |
| 162 | } | 163 | } |
| 163 | 164 | ||
| 164 | QScriptValue HMDScriptingInterface::getHUDLookAtPosition3D(QScriptContext* context, QScriptEngine* engine) { | 165 | ScriptValuePointer HMDScriptingInterface::getHUDLookAtPosition3D(ScriptContext* context, ScriptEngine* engine) { |
| 165 | glm::vec3 result; | 166 | glm::vec3 result; |
| 166 | auto instance = DependencyManager::get<HMDScriptingInterface>(); | 167 | auto instance = DependencyManager::get<HMDScriptingInterface>(); |
| 167 | if (instance->getHUDLookAtPosition3D(result)) { | 168 | if (instance->getHUDLookAtPosition3D(result)) { |
| 168 | return qScriptValueFromValue<glm::vec3>(engine, result); | 169 | return scriptValueFromValue<glm::vec3>(engine, result); |
| 169 | } | 170 | } |
| 170 | return QScriptValue::NullValue; | 171 | return engine->nullValue(); |
| 171 | } | 172 | } |
| 172 | 173 | ||
| 173 | bool HMDScriptingInterface::getHUDLookAtPosition3D(glm::vec3& result) const { | 174 | bool HMDScriptingInterface::getHUDLookAtPosition3D(glm::vec3& result) const { |