Fix ScriptEngines::loadScript invoke call
Showing the changes to libraries/script-engine/src/ScriptEngines.cpp (1 of 1 file). Show all
Unified · Split
| @@ -475,7 +475,8 @@ ScriptEnginePointer ScriptEngines::loadScript(const QUrl& scriptFilename, bool i · 474 unmodified lines | |||
| 475 | Q_ARG(bool, isUserLoaded), | 475 | Q_ARG(bool, isUserLoaded), |
| 476 | Q_ARG(bool, loadScriptFromEditor), | 476 | Q_ARG(bool, loadScriptFromEditor), |
| 477 | Q_ARG(bool, activateMainWindow), | 477 | Q_ARG(bool, activateMainWindow), |
| 478 | Q_ARG(bool, reload)); | 478 | Q_ARG(bool, reload), |
| 479 | Q_ARG(bool, quitWhenFinished)); | ||
| 479 | return result; | 480 | return result; |
| 480 | } | 481 | } |
| 481 | QUrl scriptUrl; | 482 | QUrl scriptUrl; |