Remove functionality for rendering collision models directly in the Model class
Showing the changes to interface/src/Application.cpp (1 of 12 files). Show all
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| @@ -2241,9 +2241,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo · 2240 unmodified lines | ||
| 2241 | 2241 | DependencyManager::get<EntityTreeRenderer>()->setSetPrecisionPickingOperator([&](unsigned int rayPickID, bool value) { |
| 2242 | 2242 | DependencyManager::get<PickManager>()->setPrecisionPicking(rayPickID, value); |
| 2243 | 2243 | }); |
| 2244 | − EntityTreeRenderer::setRenderDebugHullsOperator([] { | |
| 2245 | − return Menu::getInstance()->isOptionChecked(MenuOption::PhysicsShowHulls); | |
| 2246 | − }); | |
| 2247 | 2244 | |
| 2248 | 2245 | // Preload Tablet sounds |
| 2249 | 2246 | DependencyManager::get<TabletScriptingInterface>()->preloadSounds(); |