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updating some code and probably broken in this version

sam gateau committed 7 years ago

Commit 253a71a1 parent 9c436bc2 files · +2 −24Browse files

Showing the changes to libraries/render-utils/src/RenderDeferredTask.cpp (1 of 2 files). Show all

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libraries/render-utils/src/RenderDeferredTask.cpp+1−1
@@ -446,7 +446,7 @@ void DrawDeferred::run(const RenderContextPointer& renderContext, const Inputs& · 445 unmodified lines
446 const auto& lightFrame = inputs.get2();446 const auto& lightFrame = inputs.get2();
447 const auto& lightingModel = inputs.get3();447 const auto& lightingModel = inputs.get3();
448 const auto& lightClusters = inputs.get4();448 const auto& lightClusters = inputs.get4();
449 const auto& shadowFrame = inputs.get5();449 // Not used yet but will be: const auto& shadowFrame = inputs.get5();
450 const auto jitter = inputs.get6();450 const auto jitter = inputs.get6();
451 auto deferredLightingEffect = DependencyManager::get<DeferredLightingEffect>();451 auto deferredLightingEffect = DependencyManager::get<DeferredLightingEffect>();
452 452