Showing the changes to interface/src/VoxelSystem.cpp (1 of 7 files). Show all
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| @@ -2392,12 +2392,6 @@ void VoxelSystem::createLine(glm::vec3 point1, glm::vec3 point2, float unitSize, · 2391 unmodified lines | ||
| 2392 | 2392 | setupNewVoxelsForDrawing(); |
| 2393 | 2393 | }; |
| 2394 | 2394 | |
| 2395 | −void VoxelSystem::createSphere(float r,float xc, float yc, float zc, float s, bool solid, | |
| 2396 | − creationMode mode, bool destructive, bool debug) { | |
| 2397 | − _tree->createSphere(r, xc, yc, zc, s, solid, mode, destructive, debug); | |
| 2398 | − setupNewVoxelsForDrawing(); | |
| 2399 | −}; | |
| 2400 | − | |
| 2401 | 2395 | void VoxelSystem::copySubTreeIntoNewTree(VoxelTreeElement* startNode, VoxelSystem* destination, bool rebaseToRoot) { |
| 2402 | 2396 | _tree->copySubTreeIntoNewTree(startNode, destination->_tree, rebaseToRoot); |
| 2403 | 2397 | destination->setupNewVoxelsForDrawing(); |