History

repair collision info mismatch

ZappoMan committed 11 years ago

Commit 27bc3941 parent 36311c39 files · +45 −17Browse files

Showing the changes to interface/src/Application.cpp (1 of 9 files). Show all

Unified · Split

interface/src/Application.cpp+7−0
@@ -2019,6 +2019,13 @@ void Application::init() { · 2018 unmodified lines
2019 connect(&_entityCollisionSystem, &EntityCollisionSystem::entityCollisionWithEntity,2019 connect(&_entityCollisionSystem, &EntityCollisionSystem::entityCollisionWithEntity,
2020 ScriptEngine::getEntityScriptingInterface(), &EntityScriptingInterface::entityCollisionWithEntity);2020 ScriptEngine::getEntityScriptingInterface(), &EntityScriptingInterface::entityCollisionWithEntity);
2021 2021
2022 // connect the _entityCollisionSystem to our EntityTreeRenderer since that's what handles running entity scripts
2023 connect(&_entityCollisionSystem, &EntityCollisionSystem::entityCollisionWithVoxel,
2024 &_entities, &EntityTreeRenderer::entityCollisionWithVoxel);
2025
2026 connect(&_entityCollisionSystem, &EntityCollisionSystem::entityCollisionWithEntity,
2027 &_entities, &EntityTreeRenderer::entityCollisionWithEntity);
2028
2022 // connect the _entities (EntityTreeRenderer) to our script engine's EntityScriptingInterface for firing2029 // connect the _entities (EntityTreeRenderer) to our script engine's EntityScriptingInterface for firing
2023 // of events related clicking, hovering over, and entering entities2030 // of events related clicking, hovering over, and entering entities
2024 _entities.connectSignalsToSlots(ScriptEngine::getEntityScriptingInterface());2031 _entities.connectSignalsToSlots(ScriptEngine::getEntityScriptingInterface());

Keyboard shortcuts

General

Show keyboard shortcuts
?
Focus the current search
/

Issues and pull requests

Open filters
f

Issues, pull requests and Inbox

Select next item
j↓
Select previous item
k↑
Open selected item
Enter
Dismiss filters or clear selection
Esc

Repository code

Go to file
t