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removing VoxelShader and PointShader which were both disabled

ZappoMan committed 11 years ago

Commit 29672ae1 parent 7f493679 files · +111 −617Browse files

Showing the changes to interface/src/Application.cpp (1 of 9 files). Show all

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interface/src/Application.cpp+0−4
@@ -1915,8 +1915,6 @@ void Application::init() { · 1914 unmodified lines
1915 _deferredLightingEffect.init();1915 _deferredLightingEffect.init();
1916 _glowEffect.init();1916 _glowEffect.init();
1917 _ambientOcclusionEffect.init();1917 _ambientOcclusionEffect.init();
1918 _voxelShader.init();
1919 _pointShader.init();
1920 1918
1921 // TODO: move _myAvatar out of Application. Move relevant code to MyAvataar or AvatarManager1919 // TODO: move _myAvatar out of Application. Move relevant code to MyAvataar or AvatarManager
1922 _avatarManager.init();1920 _avatarManager.init();
@@ -1987,8 +1985,6 @@ void Application::init() { · 64 unmodified lines
1987 1985
1988 // Set up VoxelSystem after loading preferences so we can get the desired max voxel count1986 // Set up VoxelSystem after loading preferences so we can get the desired max voxel count
1989 _voxels.setMaxVoxels(Menu::getInstance()->getMaxVoxels());1987 _voxels.setMaxVoxels(Menu::getInstance()->getMaxVoxels());
1990 _voxels.setUseVoxelShader(false);
1991 _voxels.setVoxelsAsPoints(false);
1992 _voxels.setDisableFastVoxelPipeline(false);1988 _voxels.setDisableFastVoxelPipeline(false);
1993 _voxels.init();1989 _voxels.init();
1994 1990

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