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fix method names for CR feedback

ZappoMan committed 12 years ago

Commit 29bbead1 parent ca3cf6d11 files · +31 −32Browse files

Showing the changes to libraries/entities/src/UpdateEntityOperator.cpp (1 of 11 files). Show all

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libraries/entities/src/UpdateEntityOperator.cpp+3−3
@@ -121,7 +121,7 @@ bool UpdateEntityOperator::subTreeContainsNewEntity(OctreeElement* element) { · 120 unmodified lines
121}121}
122 122
123 123
124bool UpdateEntityOperator::PreRecursion(OctreeElement* element) {124bool UpdateEntityOperator::preRecursion(OctreeElement* element) {
125 EntityTreeElement* entityTreeElement = static_cast<EntityTreeElement*>(element);125 EntityTreeElement* entityTreeElement = static_cast<EntityTreeElement*>(element);
126 126
127 // In Pre-recursion, we're generally deciding whether or not we want to recurse this127 // In Pre-recursion, we're generally deciding whether or not we want to recurse this
@@ -194,7 +194,7 @@ bool UpdateEntityOperator::PreRecursion(OctreeElement* element) { · 66 unmodified lines
194 return keepSearching; // if we haven't yet found it, keep looking194 return keepSearching; // if we haven't yet found it, keep looking
195}195}
196 196
197bool UpdateEntityOperator::PostRecursion(OctreeElement* element) {197bool UpdateEntityOperator::postRecursion(OctreeElement* element) {
198 // Post-recursion is the unwinding process. For this operation, while we198 // Post-recursion is the unwinding process. For this operation, while we
199 // unwind we want to mark the path as being dirty if we changed it below.199 // unwind we want to mark the path as being dirty if we changed it below.
200 // We might have two paths, one for the old entity and one for the new entity.200 // We might have two paths, one for the old entity and one for the new entity.
@@ -226,7 +226,7 @@ bool UpdateEntityOperator::PostRecursion(OctreeElement* element) { · 25 unmodified lines
226 return keepSearching; // if we haven't yet found it, keep looking226 return keepSearching; // if we haven't yet found it, keep looking
227}227}
228 228
229OctreeElement* UpdateEntityOperator::PossiblyCreateChildAt(OctreeElement* element, int childIndex) { 229OctreeElement* UpdateEntityOperator::possiblyCreateChildAt(OctreeElement* element, int childIndex) {
230 // If we're getting called, it's because there was no child element at this index while recursing.230 // If we're getting called, it's because there was no child element at this index while recursing.
231 // We only care if this happens while still searching for the new entity location.231 // We only care if this happens while still searching for the new entity location.
232 // Check to see if 232 // Check to see if