Showing the changes to libraries/entities/src/DeleteEntityOperator.cpp (1 of 11 files). Show all
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| @@ -74,7 +74,7 @@ bool DeleteEntityOperator::subTreeContainsSomeEntitiesToDelete(OctreeElement* el · 73 unmodified lines | ||
| 74 | 74 | return containsEntity; |
| 75 | 75 | } |
| 76 | 76 | |
| 77 | −bool DeleteEntityOperator::PreRecursion(OctreeElement* element) { | |
| 77 | +bool DeleteEntityOperator::preRecursion(OctreeElement* element) { | |
| 78 | 78 | EntityTreeElement* entityTreeElement = static_cast<EntityTreeElement*>(element); |
| 79 | 79 | |
| 80 | 80 | // In Pre-recursion, we're generally deciding whether or not we want to recurse this |
| @@ -114,7 +114,7 @@ bool DeleteEntityOperator::PreRecursion(OctreeElement* element) { · 33 unmodified lines | ||
| 114 | 114 | return keepSearching; // if we haven't yet found it, keep looking |
| 115 | 115 | } |
| 116 | 116 | |
| 117 | −bool DeleteEntityOperator::PostRecursion(OctreeElement* element) { | |
| 117 | +bool DeleteEntityOperator::postRecursion(OctreeElement* element) { | |
| 118 | 118 | // Post-recursion is the unwinding process. For this operation, while we |
| 119 | 119 | // unwind we want to mark the path as being dirty if we changed it below. |
| 120 | 120 | // We might have two paths, one for the old entity and one for the new entity. |