Showing the changes to libraries/script-engine/src/AudioScriptingInterface.cpp (1 of 2 files). Show all
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| @@ -63,8 +63,15 @@ ScriptAudioInjector* AudioScriptingInterface::playSound(SharedSoundPointer sound · 62 unmodified lines | |||
| 63 | bool AudioScriptingInterface::setStereoInput(bool stereo) { | 63 | bool AudioScriptingInterface::setStereoInput(bool stereo) { |
| 64 | bool stereoInputChanged = false; | 64 | bool stereoInputChanged = false; |
| 65 | if (_localAudioInterface) { | 65 | if (_localAudioInterface) { |
| 66 | stereoInputChanged = _localAudioInterface->setIsStereoInput(stereo); | 66 | if (QThread::currentThread() != _localAudioInterface->thread()) { |
| 67 | // TODO: This can block the main thread which is not ideal, make this function and the UI calling it async | ||
| 68 | BLOCKING_INVOKE_METHOD(_localAudioInterface, "setIsStereoInput", Q_RETURN_ARG(bool, stereoInputChanged), | ||
| 69 | Q_ARG(bool, stereo)); | ||
| 70 | } else { | ||
| 71 | stereoInputChanged = _localAudioInterface->setIsStereoInput(stereo); | ||
| 72 | } | ||
| 67 | } | 73 | } |
| 74 | |||
| 68 | return stereoInputChanged; | 75 | return stereoInputChanged; |
| 69 | } | 76 | } |
| 70 | 77 | ||