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setStereoInput always returns true to not break old scripts

Clement committed 8 years ago

Commit 2bf7db61 parent 4a4c0d12 files · +4 −2Browse files

Showing the changes to libraries/script-engine/src/AudioScriptingInterface.cpp (1 of 2 files). Show all

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libraries/script-engine/src/AudioScriptingInterface.cpp+2−1
@@ -75,10 +75,11 @@ ScriptAudioInjector* AudioScriptingInterface::playSound(SharedSoundPointer sound · 74 unmodified lines
7575 }
7676 }
7777
78−void AudioScriptingInterface::setStereoInput(bool stereo) {
78+bool AudioScriptingInterface::setStereoInput(bool stereo) {
7979 if (_localAudioInterface) {
8080 QMetaObject::invokeMethod(_localAudioInterface, "setIsStereoInput", Q_ARG(bool, stereo));
8181 }
82+ return true;
8283 }
8384
8485 bool AudioScriptingInterface::isStereoInput() {