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WIP - working on byte order in server messages.

Nissim Hadar committed 9 years ago

Commit 2ce86eb1 parent 71b49e59 files · +42 −48Browse files

Showing the changes to libraries/script-engine/src/SceneScriptingInterface.cpp (1 of 9 files). Show all

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libraries/script-engine/src/SceneScriptingInterface.cpp+1−2
@@ -113,8 +113,7 @@ bool SceneScripting::Stage::isSunModelEnabled() const { · 112 unmodified lines
113void SceneScripting::Stage::setBackgroundMode(const QString& mode) {113void SceneScripting::Stage::setBackgroundMode(const QString& mode) {
114 if (mode == QString("inherit")) {114 if (mode == QString("inherit")) {
115 _skyStage->setBackgroundMode(model::SunSkyStage::NO_BACKGROUND);115 _skyStage->setBackgroundMode(model::SunSkyStage::NO_BACKGROUND);
116 }116 } else if (mode == QString("skybox")) {
117 else if (mode == QString("skybox")) {
118 _skyStage->setBackgroundMode(model::SunSkyStage::SKY_BOX);117 _skyStage->setBackgroundMode(model::SunSkyStage::SKY_BOX);
119 }118 }
120}119}