Showing the changes to libraries/render-utils/src/SoftAttachmentModel.cpp (1 of 48 files). Show all
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| 1 | +// | |
| 2 | +// Created by Anthony J. Thibault on 12/17/15. | |
| 3 | +// Copyright 2013 High Fidelity, Inc. | |
| 4 | +// | |
| 5 | +// Distributed under the Apache License, Version 2.0. | |
| 6 | +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html | |
| 7 | +// | |
| 8 | + | |
| 9 | +#include "SoftAttachmentModel.h" | |
| 10 | + | |
| 11 | +SoftAttachmentModel::SoftAttachmentModel(RigPointer rig, QObject* parent, RigPointer rigOverride) : | |
| 12 | + CauterizedModel(rig, parent), | |
| 13 | + _rigOverride(rigOverride) { | |
| 14 | + assert(_rig); | |
| 15 | + assert(_rigOverride); | |
| 16 | +} | |
| 17 | + | |
| 18 | +SoftAttachmentModel::~SoftAttachmentModel() { | |
| 19 | +} | |
| 20 | + | |
| 21 | +// virtual | |
| 22 | +void SoftAttachmentModel::updateRig(float deltaTime, glm::mat4 parentTransform) { | |
| 23 | + _needsUpdateClusterMatrices = true; | |
| 24 | +} | |
| 25 | + | |
| 26 | +int SoftAttachmentModel::getJointIndexOverride(int i) const { | |
| 27 | + QString name = _rig->nameOfJoint(i); | |
| 28 | + if (name.isEmpty()) { | |
| 29 | + return -1; | |
| 30 | + } | |
| 31 | + return _rigOverride->indexOfJoint(name); | |
| 32 | +} | |
| 33 | + | |
| 34 | +// virtual | |
| 35 | +// use the _rigOverride matrices instead of the Model::_rig | |
| 36 | +void SoftAttachmentModel::updateClusterMatrices() { | |
| 37 | + if (!_needsUpdateClusterMatrices) { | |
| 38 | + return; | |
| 39 | + } | |
| 40 | + _needsUpdateClusterMatrices = false; | |
| 41 | + | |
| 42 | + const FBXGeometry& geometry = getFBXGeometry(); | |
| 43 | + | |
| 44 | + for (int i = 0; i < _meshStates.size(); i++) { | |
| 45 | + MeshState& state = _meshStates[i]; | |
| 46 | + const FBXMesh& mesh = geometry.meshes.at(i); | |
| 47 | + | |
| 48 | + for (int j = 0; j < mesh.clusters.size(); j++) { | |
| 49 | + const FBXCluster& cluster = mesh.clusters.at(j); | |
| 50 | + | |
| 51 | + // TODO: cache these look-ups as an optimization | |
| 52 | + int jointIndexOverride = getJointIndexOverride(cluster.jointIndex); | |
| 53 | + glm::mat4 jointMatrix; | |
| 54 | + if (jointIndexOverride >= 0 && jointIndexOverride < _rigOverride->getJointStateCount()) { | |
| 55 | + jointMatrix = _rigOverride->getJointTransform(jointIndexOverride); | |
| 56 | + } else { | |
| 57 | + jointMatrix = _rig->getJointTransform(cluster.jointIndex); | |
| 58 | + } | |
| 59 | + glm_mat4u_mul(jointMatrix, cluster.inverseBindMatrix, state.clusterMatrices[j]); | |
| 60 | + } | |
| 61 | + | |
| 62 | + // Once computed the cluster matrices, update the buffer(s) | |
| 63 | + if (mesh.clusters.size() > 1) { | |
| 64 | + if (!state.clusterBuffer) { | |
| 65 | + state.clusterBuffer = std::make_shared<gpu::Buffer>(state.clusterMatrices.size() * sizeof(glm::mat4), | |
| 66 | + (const gpu::Byte*) state.clusterMatrices.constData()); | |
| 67 | + } else { | |
| 68 | + state.clusterBuffer->setSubData(0, state.clusterMatrices.size() * sizeof(glm::mat4), | |
| 69 | + (const gpu::Byte*) state.clusterMatrices.constData()); | |
| 70 | + } | |
| 71 | + } | |
| 72 | + } | |
| 73 | + | |
| 74 | + // post the blender if we're not currently waiting for one to finish | |
| 75 | + if (geometry.hasBlendedMeshes() && _blendshapeCoefficients != _blendedBlendshapeCoefficients) { | |
| 76 | + _blendedBlendshapeCoefficients = _blendshapeCoefficients; | |
| 77 | + DependencyManager::get<ModelBlender>()->noteRequiresBlend(getThisPointer()); | |
| 78 | + } | |
| 79 | +} | |