Showing the changes to interface/src/renderer/TextureCache.cpp (1 of 9 files). Show all
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| @@ -320,6 +320,7 @@ Texture::~Texture() { · 319 unmodified lines | |||
| 320 | 320 | ||
| 321 | NetworkTexture::NetworkTexture(const QUrl& url, TextureType type, const QByteArray& content) : | 321 | NetworkTexture::NetworkTexture(const QUrl& url, TextureType type, const QByteArray& content) : |
| 322 | Resource(url, !content.isEmpty()), | 322 | Resource(url, !content.isEmpty()), |
| 323 | _type(type), | ||
| 323 | _translucent(false) { | 324 | _translucent(false) { |
| 324 | 325 | ||
| 325 | if (!url.isValid()) { | 326 | if (!url.isValid()) { |
| @@ -474,7 +475,13 @@ void NetworkTexture::setImage(const QImage& image, bool translucent, const QColo · 148 unmodified lines | |||
| 474 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, image.width(), image.height(), 0, | 475 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, image.width(), image.height(), 0, |
| 475 | GL_RGB, GL_UNSIGNED_BYTE, image.constBits()); | 476 | GL_RGB, GL_UNSIGNED_BYTE, image.constBits()); |
| 476 | } | 477 | } |
| 477 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | 478 | if (_type == SPLAT_TEXTURE) { |
| 479 | // generate mipmaps for splat textures | ||
| 480 | glGenerateMipmap(GL_TEXTURE_2D); | ||
| 481 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); | ||
| 482 | } else { | ||
| 483 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | ||
| 484 | } | ||
| 478 | glBindTexture(GL_TEXTURE_2D, 0); | 485 | glBindTexture(GL_TEXTURE_2D, 0); |
| 479 | } | 486 | } |
| 480 | 487 | ||