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remove unused variables

Andrew Meadows committed 11 years ago

Commit 2edffaf1 parent 11fee942 files · +0 −4Browse files

Showing the changes to libraries/render-utils/src/Model.cpp (1 of 2 files). Show all

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libraries/render-utils/src/Model.cpp+0−2
@@ -1727,9 +1727,7 @@ void Model::segregateMeshGroups() { · 1726 unmodified lines
1727 // Run through all of the meshes, and place them into their segregated, but unsorted buckets1727 // Run through all of the meshes, and place them into their segregated, but unsorted buckets
1728 int shapeID = 0;1728 int shapeID = 0;
1729 for (int i = 0; i < (int)networkMeshes.size(); i++) {1729 for (int i = 0; i < (int)networkMeshes.size(); i++) {
1730 const NetworkMesh& networkMesh = *(networkMeshes.at(i).get());
1731 const FBXMesh& mesh = geometry.meshes.at(i);1730 const FBXMesh& mesh = geometry.meshes.at(i);
1732 const MeshState& state = _meshStates.at(i);
1733 1731
1734 // Create the render payloads1732 // Create the render payloads
1735 int totalParts = mesh.parts.size();1733 int totalParts = mesh.parts.size();