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final pass on entities import/export/overlays working as well as production

ZappoMan committed 12 years ago

Commit 30e00bb1 parent fb2531411 files · +31 −87Browse files

Showing the changes to interface/src/Application.cpp (1 of 11 files). Show all

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interface/src/Application.cpp+0−4
@@ -1631,19 +1631,15 @@ void Application::importVoxels() { · 1630 unmodified lines
16311631 }
16321632
16331633 bool Application::importEntities(const QString& filename) {
1634−qDebug() << "Application::importEntities()...";
16351634 _entityClipboard.eraseAllOctreeElements();
16361635 bool success = _entityClipboard.readFromSVOFile(filename.toLocal8Bit().constData());
1637−qDebug() << " success=" << success;
16381636 if (success) {
1639−_entityClipboard.dumpTree();
16401637 _entityClipboard.reaverageOctreeElements();
16411638 }
16421639 return success;
16431640 }
16441641
16451642 void Application::pasteEntities(float x, float y, float z) {
1646−qDebug() << "Application::pasteEntities(" << x << ", " << y << ", " << z << ")";
16471643 _entityClipboard.sendEntities(&_entityEditSender, _entities.getTree(), x, y, z);
16481644 }
16491645

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