To re-enable, you can set ENABLE_AVATAR_UPDATE_THREADING to true on line 2552 of Application.cpp. Also, removed other unused strings.
Showing the changes to interface/src/Application.cpp (1 of 3 files). Show all
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| @@ -2549,11 +2549,12 @@ void Application::init() { · 2548 unmodified lines | |||
| 2549 | setAvatarUpdateThreading(); | 2549 | setAvatarUpdateThreading(); |
| 2550 | } | 2550 | } |
| 2551 | 2551 | ||
| 2552 | const bool ENABLE_AVATAR_UPDATE_THREADING = false; | ||
| 2552 | void Application::setAvatarUpdateThreading() { | 2553 | void Application::setAvatarUpdateThreading() { |
| 2553 | setAvatarUpdateThreading(Menu::getInstance()->isOptionChecked(MenuOption::EnableAvatarUpdateThreading)); | 2554 | setAvatarUpdateThreading(ENABLE_AVATAR_UPDATE_THREADING); |
| 2554 | } | 2555 | } |
| 2555 | void Application::setRawAvatarUpdateThreading() { | 2556 | void Application::setRawAvatarUpdateThreading() { |
| 2556 | setRawAvatarUpdateThreading(Menu::getInstance()->isOptionChecked(MenuOption::EnableAvatarUpdateThreading)); | 2557 | setRawAvatarUpdateThreading(ENABLE_AVATAR_UPDATE_THREADING); |
| 2557 | } | 2558 | } |
| 2558 | void Application::setRawAvatarUpdateThreading(bool isThreaded) { | 2559 | void Application::setRawAvatarUpdateThreading(bool isThreaded) { |
| 2559 | if (_avatarUpdate) { | 2560 | if (_avatarUpdate) { |