To re-enable, you can set ENABLE_AVATAR_UPDATE_THREADING to true on line 2552 of Application.cpp. Also, removed other unused strings.
Showing the changes to interface/src/Menu.cpp (1 of 3 files). Show all
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| @@ -441,8 +441,6 @@ Menu::Menu() { · 440 unmodified lines | |||
| 441 | addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderFocusIndicator, 0, false); | 441 | addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderFocusIndicator, 0, false); |
| 442 | addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ShowWhosLookingAtMe, 0, false); | 442 | addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ShowWhosLookingAtMe, 0, false); |
| 443 | addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::FixGaze, 0, false); | 443 | addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::FixGaze, 0, false); |
| 444 | addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::EnableAvatarUpdateThreading, 0, false, | ||
| 445 | qApp, SLOT(setAvatarUpdateThreading(bool))); | ||
| 446 | addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawDefaultPose, 0, false, | 444 | addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawDefaultPose, 0, false, |
| 447 | avatar, SLOT(setEnableDebugDrawDefaultPose(bool))); | 445 | avatar, SLOT(setEnableDebugDrawDefaultPose(bool))); |
| 448 | addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawAnimPose, 0, false, | 446 | addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawAnimPose, 0, false, |