Showing the changes to interface/src/VoxelSystem.cpp (1 of 6 files). Show all
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| @@ -460,12 +460,12 @@ bool VoxelSystem::falseColorizeInViewOperation(VoxelNode* node, bool down, void* · 459 unmodified lines | ||
| 460 | 460 | |
| 461 | 461 | voxelBox.scale(TREE_SCALE); |
| 462 | 462 | |
| 463 | − printf("voxelBox corner=(%f,%f,%f) x=%f y=%f z=%f\n", | |
| 464 | − voxelBox.corner.x, voxelBox.corner.y, voxelBox.corner.z, | |
| 465 | − voxelBox.x, voxelBox.y, voxelBox.z); | |
| 463 | + printf("voxelBox corner=(%f,%f,%f) x=%f\n", | |
| 464 | + voxelBox.getCorner().x, voxelBox.getCorner().y, voxelBox.getCorner().z, | |
| 465 | + voxelBox.getSize().x); | |
| 466 | 466 | |
| 467 | 467 | // If the voxel is outside of the view frustum, then false color it red |
| 468 | − if (ViewFrustum::OUTSIDE == viewFrustum->pointInFrustum(voxelBox.corner)) { | |
| 468 | + if (ViewFrustum::OUTSIDE == viewFrustum->pointInFrustum(voxelBox.getCorner())) { | |
| 469 | 469 | // Out of view voxels are colored RED |
| 470 | 470 | unsigned char newR = 255; |
| 471 | 471 | unsigned char newG = 0; |