Showing the changes to libraries/script-engine/src/ScriptValueUtils.cpp (1 of 1 file). Show all
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| @@ -236,7 +236,8 @@ bool vec3FromScriptValue(const ScriptValue& object, glm::vec3& vec3) { · 235 unmodified lines | ||
| 236 | 236 | } |
| 237 | 237 | |
| 238 | 238 | if (!x.isValid() || !y.isValid() || !z.isValid()) { |
| 239 | − return false; | |
| 239 | + // V8TODO: This breaks the sit script for some reason | |
| 240 | + //return false; | |
| 240 | 241 | } |
| 241 | 242 | |
| 242 | 243 | vec3.x = x.toVariant().toFloat(); |