Move crash menu items to submenu and add new crash types
Showing the changes to interface/src/Application.cpp (1 of 5 files). Show all
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| @@ -5158,13 +5158,6 @@ mat4 Application::getHMDSensorPose() const { · 5157 unmodified lines | |||
| 5158 | return mat4(); | 5158 | return mat4(); |
| 5159 | } | 5159 | } |
| 5160 | 5160 | ||
| 5161 | void Application::crashApplication() { | ||
| 5162 | qCDebug(interfaceapp) << "Intentionally crashed Interface"; | ||
| 5163 | QObject* object = nullptr; | ||
| 5164 | bool value = object->isWindowType(); | ||
| 5165 | Q_UNUSED(value); | ||
| 5166 | } | ||
| 5167 | |||
| 5168 | void Application::deadlockApplication() { | 5161 | void Application::deadlockApplication() { |
| 5169 | qCDebug(interfaceapp) << "Intentionally deadlocked Interface"; | 5162 | qCDebug(interfaceapp) << "Intentionally deadlocked Interface"; |
| 5170 | // Using a loop that will *technically* eventually exit (in ~600 billion years) | 5163 | // Using a loop that will *technically* eventually exit (in ~600 billion years) |