Move crash menu items to submenu and add new crash types
Showing the changes to interface/src/Application.cpp (1 of 5 files). Show all
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| @@ -5158,13 +5158,6 @@ mat4 Application::getHMDSensorPose() const { · 5157 unmodified lines | ||
| 5158 | 5158 | return mat4(); |
| 5159 | 5159 | } |
| 5160 | 5160 | |
| 5161 | −void Application::crashApplication() { | |
| 5162 | − qCDebug(interfaceapp) << "Intentionally crashed Interface"; | |
| 5163 | − QObject* object = nullptr; | |
| 5164 | − bool value = object->isWindowType(); | |
| 5165 | − Q_UNUSED(value); | |
| 5166 | −} | |
| 5167 | − | |
| 5168 | 5161 | void Application::deadlockApplication() { |
| 5169 | 5162 | qCDebug(interfaceapp) << "Intentionally deadlocked Interface"; |
| 5170 | 5163 | // Using a loop that will *technically* eventually exit (in ~600 billion years) |