Showing the changes to interface/src/VoxelSystem.cpp (1 of 1 file). Show all
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| @@ -465,7 +465,7 @@ bool VoxelSystem::falseColorizeInViewOperation(VoxelNode* node, bool down, void* · 464 unmodified lines | |||
| 465 | voxelBox.x, voxelBox.y, voxelBox.z); | 465 | voxelBox.x, voxelBox.y, voxelBox.z); |
| 466 | 466 | ||
| 467 | // If the voxel is outside of the view frustum, then false color it red | 467 | // If the voxel is outside of the view frustum, then false color it red |
| 468 | if (ViewFrustum::OUTSIDE == viewFrustum->boxInFrustum(voxelBox)) { | 468 | if (ViewFrustum::OUTSIDE == viewFrustum->pointInFrustum(voxelBox.corner)) { |
| 469 | // Out of view voxels are colored RED | 469 | // Out of view voxels are colored RED |
| 470 | unsigned char newR = 255; | 470 | unsigned char newR = 255; |
| 471 | unsigned char newG = 0; | 471 | unsigned char newG = 0; |