Showing the changes to libraries/script-engine/src/SceneScriptingInterface.cpp (1 of 5 files). Show all
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| @@ -46,44 +46,44 @@ int SceneScriptingInterface::getStageYearTime() const { · 45 unmodified lines | |||
| 46 | return _skyStage->getYearTime(); | 46 | return _skyStage->getYearTime(); |
| 47 | } | 47 | } |
| 48 | 48 | ||
| 49 | void SceneScriptingInterface::setSunColor(const glm::vec3& color) { | 49 | void SceneScriptingInterface::setKeyLightColor(const glm::vec3& color) { |
| 50 | _skyStage->setSunColor(color); | 50 | _skyStage->setSunColor(color); |
| 51 | } | 51 | } |
| 52 | 52 | ||
| 53 | glm::vec3 SceneScriptingInterface::getSunColor() const { | 53 | glm::vec3 SceneScriptingInterface::getKeyLightColor() const { |
| 54 | return _skyStage->getSunColor(); | 54 | return _skyStage->getSunColor(); |
| 55 | } | 55 | } |
| 56 | 56 | ||
| 57 | void SceneScriptingInterface::setSunIntensity(float intensity) { | 57 | void SceneScriptingInterface::setKeyLightIntensity(float intensity) { |
| 58 | _skyStage->setSunIntensity(intensity); | 58 | _skyStage->setSunIntensity(intensity); |
| 59 | } | 59 | } |
| 60 | 60 | ||
| 61 | float SceneScriptingInterface::getSunIntensity() const { | 61 | float SceneScriptingInterface::getKeyLightIntensity() const { |
| 62 | return _skyStage->getSunIntensity(); | 62 | return _skyStage->getSunIntensity(); |
| 63 | } | 63 | } |
| 64 | 64 | ||
| 65 | void SceneScriptingInterface::setSunAmbientIntensity(float intensity) { | 65 | void SceneScriptingInterface::setKeyLightAmbientIntensity(float intensity) { |
| 66 | _skyStage->setSunAmbientIntensity(intensity); | 66 | _skyStage->setSunAmbientIntensity(intensity); |
| 67 | } | 67 | } |
| 68 | 68 | ||
| 69 | float SceneScriptingInterface::getSunAmbientIntensity() const { | 69 | float SceneScriptingInterface::getKeyLightAmbientIntensity() const { |
| 70 | return _skyStage->getSunAmbientIntensity(); | 70 | return _skyStage->getSunAmbientIntensity(); |
| 71 | } | 71 | } |
| 72 | 72 | ||
| 73 | void SceneScriptingInterface::setSunDirection(const glm::vec3& direction) { | 73 | void SceneScriptingInterface::setKeyLightDirection(const glm::vec3& direction) { |
| 74 | _skyStage->setSunDirection(direction); | 74 | _skyStage->setSunDirection(direction); |
| 75 | } | 75 | } |
| 76 | 76 | ||
| 77 | glm::vec3 SceneScriptingInterface::getSunDirection() const { | 77 | glm::vec3 SceneScriptingInterface::getKeyLightDirection() const { |
| 78 | return _skyStage->getSunDirection(); | 78 | return _skyStage->getSunDirection(); |
| 79 | } | 79 | } |
| 80 | 80 | ||
| 81 | void SceneScriptingInterface::setStageEarthSunModelEnable(bool isEnabled) { | 81 | void SceneScriptingInterface::setStageSunModelEnable(bool isEnabled) { |
| 82 | _skyStage->setEarthSunModelEnable(isEnabled); | 82 | _skyStage->setSunModelEnable(isEnabled); |
| 83 | } | 83 | } |
| 84 | 84 | ||
| 85 | bool SceneScriptingInterface::isStageEarthSunModelEnabled() const { | 85 | bool SceneScriptingInterface::isStageSunModelEnabled() const { |
| 86 | return _skyStage->isEarthSunModelEnabled(); | 86 | return _skyStage->isSunModelEnabled(); |
| 87 | } | 87 | } |
| 88 | 88 | ||
| 89 | model::SunSkyStagePointer SceneScriptingInterface::getSkyStage() const { | 89 | model::SunSkyStagePointer SceneScriptingInterface::getSkyStage() const { |